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Wed Aug 08, 2007 10:46 am
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Is there a way to configure q3map2 to use multiple cores? I've got four cores in my mac, and q3map2 is only using one of them. So I have two idle cores that could be used by q3map2. (currently compiling a map and I think it'll take around 24 hours to complete)
2 GHz Mac Pro
Mac OS X 10.6.2
nvidia GeForce 8800 GT
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Clueless Newbie
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Wed Aug 08, 2007 10:53 am
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oh, I was allways under the impression that it did that automatically in linux/mac.
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Psychcf
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afaik it only detects and uses multi cpus on windows. anything else and you will have to tell it with -threads #
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it?
<Samua>Lies, that only applies to other people.
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tZork
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For me, it always uses 4 threads by default on Linux (2 cores).
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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divVerent
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Strahlemann wrote:http://en.wikibooks.org/wiki/Q3Map2#General_options
There's a switch that you can use called 'threads'. This may do it.
That looks right, anyway. But q3map2GUI - which is the app I'm using - doesn't seem to have that switch... hmm..
2 GHz Mac Pro
Mac OS X 10.6.2
nvidia GeForce 8800 GT
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Clueless Newbie
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