[MAP] Chasm v2

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Fri Oct 26, 2007 2:50 pm

  • I've uploaded the new and improved version of Chasm here:

    http://www.notam02.no/~clund/nexuiz/Chasmv2.pk3

    The changes from the previous version are:

    1. A slight glow has been added to the warning strip along the ledges to make it visible in the darker areas.
    2. The ledges have been made wider, so two players can pass each other.
    3. Player clip brushes have been applied to most of the fancy trimmings in the internal parts of the map - to prevent the players from getting stuck.
    4. The geometry in the flag room has been modified to prevent obstruction.
    5. There is a small surprise for would-be campers on the ledge at the top of the map.
    6. Added two spawn points to both bases.

    And no, I haven't made the internal corridors wider. ;)
    2 GHz Mac Pro
    Mac OS X 10.6.2
    nvidia GeForce 8800 GT
    Clueless Newbie
    Keyboard killer
     
    Posts: 518
    Joined: Wed Jan 03, 2007 1:01 pm

Fri Oct 26, 2007 4:30 pm

  • Cool! It's up on Galt's Gulch CTF. People seem to like this one ;)
    cat /dev/urandom > /dev/mem
    John Galt
    Alien
     
    Posts: 166
    Joined: Thu Jul 19, 2007 9:20 pm
    Location: Washington, DC

Fri Oct 26, 2007 7:35 pm

  • I like it a lot.
    Image
    User avatar
    torus
    Forum addon
     
    Posts: 1341
    Joined: Sun Dec 24, 2006 6:59 am
    Location: USA

Sat Oct 27, 2007 1:45 pm

  • awesome work, i like it a lot, though i have yet to play it with other players. keep up the good work!
    dfkgmasdfnasodrg
    Alien
     
    Posts: 153
    Joined: Sat Mar 04, 2006 4:21 pm



Return to Nexuiz - Editing




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest