torus - i'll try smoothing the cheeks off a bit more, but i want to keep a bit of curve to mimic a human's cheekbones, since i'm trying for a mix of human and wolf features. i took your advice and shrunk the ears, do you like them better now? you mentioned making it more sci-fi, is that nexuiz's theme?
isuck - yeah, the jaw is probably a bit too strong. again, i was trying to get some human features in there, but maybe i went a bit too far. i'll rework the jaw and make it a bit less extreme.
ai - pretty close. i was sculpting with 3 levels of subsurf on it and after reading your post i applied the subsurf out of curiosity. that resulted in 55,328 polygons. like you said, probably a bit much for using in the game.
