Can func_revolving be made transparent?

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators


  • Can func_revolving be made transparent?
    Tried various methods but can't seem to make this work, beginning to think they are mutually exclusive. I've used the same shader as bluebeam or so in evil8:
    textures/ito/redholo
    {
    surfaceparm trans

    cull disable

    surfaceparm nomarks
    surfaceparm nolightmap
    surfaceparm nonsolid

    qer_editorimage textures/ito/redholo.tga
    {
    map textures/ito/redholo
    blendFunc add
    }
    }
    textures/ito/greenholo
    {
    surfaceparm trans

    cull disable

    surfaceparm nomarks
    surfaceparm nolightmap
    surfaceparm nonsolid

    qer_editorimage textures/ito/greenholo.tga
    {
    map textures/ito/greenholo
    blendFunc add
    }
    }

    I also wonder is it possible to uses the same shader for each texture as the method above seems a bit redundant.
    The textures are 32bit tgas with a totally black alpha channel, it was various shades of grey but I made it black trying to get it to work.
    I've used a very similar shader on a curve patch on the same map and that works fine.
    Much head scratching now taking place :?
    User avatar
    Rad Ished
    Keyboard killer
     
    Posts: 609
    Joined: Wed Jun 27, 2007 8:00 am
    Location: Not the Netherlands

Mon Dec 03, 2007 11:27 am

  • Does func_revolving work at all in Nexuiz? At least there's no function for that in the game code.
    User avatar
    KadaverJack
    Site admin and forum addon
     
    Posts: 1102
    Joined: Tue Feb 28, 2006 9:42 pm

Mon Dec 03, 2007 12:17 pm

  • Ups, a little interpretation was needed, i meant func_rotating, not entirely sure how i fixed it but it works fine now.
    User avatar
    Rad Ished
    Keyboard killer
     
    Posts: 609
    Joined: Wed Jun 27, 2007 8:00 am
    Location: Not the Netherlands



Return to Nexuiz - Editing




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest