How does one make a brush selectively solid?

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  • I can make a brush either solid or non-solid with the shaders. But how do I make a brush that lets bullets through but is solid to everything else? Or a brush that lets 90% of the bullets through but is solid to everything else? Or is selectively solid for other things?
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Wed Dec 05, 2007 6:33 pm

  • I think that's going to be one of the clip brushes under 'common' textures. Perhaps you can look at the 'common.shader', to see what parms those use, and make something custom?
    TK471
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