Melee Weopons?

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Sat Mar 22, 2008 1:19 am

  • What If Someone made Melle Weopons?

    Maybe like the Halo Sword(Homing Attack)

    Or Maybe When Ur Holding it U get Uber speed and jump

    For The Design what About something like a Star Wars Republic Commando where a blade pops out of ur armor?Or Just A standard Lightsaber?

    Would It Work?

    Im a newb I was just thinking about melee weopons and how kool it would be to have them.

    (If there is a limitation on number of weopons,I heard someone say that, then modify the pistol,no one uses it anyway)

    Ur Comments,

    Thanks In Advance
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    VIrUsFrEEzE
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Sat Mar 22, 2008 1:50 am

  • I think Nexuiz is just too fast for a melee weapon. And we certainly don't want any one-hit-kill weps. *glances at nexgun and rocket launcher*
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Sat Mar 22, 2008 8:51 am

  • Maybe as secondary function of the lazer? I never realy use the swith to last weapon anyway.
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Sat Mar 22, 2008 11:30 am

  • The lazer is the pistol?

    k wat if the secondary function was a red beam sword coming out of lazer and lazer transforms into the shape of a sword. seconday transforms from one and another

    (I really want somekind of melee,shouldn't every FPS have a melee)

    ----------------------------------------EDIT-------------------------------------------------------

    Or maybe a punch key? instead of making a weopon u could make it a single press of a button
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    VIrUsFrEEzE
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Sat Mar 22, 2008 12:08 pm

  • Image

    Oh, and...

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    C.Brutail
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Sat Mar 22, 2008 2:51 pm

  • If I wanted to make a melee attack how would I do it?

    I am thinking about making the mouse wheel key a melee attack?

    Can someone help?

    BTW some ppl are very mean...like the above post!
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    VIrUsFrEEzE
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Sat Mar 22, 2008 3:56 pm

  • For one thing "The Pistol" as you called it (really the laser) is used ALL the time for jumping and another thing is that this game just isn't really fit for a me lee weapon, you rarely get that close to anybody, if you do your prolly already dead.
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    Barfly
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Sat Mar 22, 2008 4:14 pm

  • wow 1 post and i have a lot of people who hate me?

    Now I am just asking how u could make a key that makes u punch .

    It will not be a substitute for any other weopon

    Sry for the stress people lol

    The Pistol/Lazer is out of the conversation!

    P.S

    Lol wat if we changed lazer to tazer lol
    (It was in my mind lol) jk jk
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    VIrUsFrEEzE
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Sat Mar 22, 2008 4:55 pm

  • Ummm please stop putting so many free lines between your lines, it makes me cry.
    Then, there is half a limitation. It's limited, but with CSQC you can add more weapons.
    Aaaaaand the laser is the ultimate tool in the game, if anyone dares to touch that, I'm gonna blow a hole into whoever does it :P
    And for such a "key", a simple "new" key, you could just add a new `impulse` to the SVQC part :>

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Sat Mar 22, 2008 11:17 pm

  • VIrUsFrEEzE wrote:wow 1 post and i have a lot of people who hate me?

    Now I am just asking how u could make a key that makes u punch .

    It will not be a substitute for any other weopon

    Sry for the stress people lol

    The Pistol/Lazer is out of the conversation!

    P.S

    Lol wat if we changed lazer to tazer lol
    (It was in my mind lol) jk jk




    We don't hate you, just giving a opinion about using the laser for something other than it was intended.
    Personally I think a melee weapon is a waste of time in this game, but you are free to mod the game any way you could dream of :)
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    Barfly
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Sun Mar 23, 2008 12:23 am

  • Barfly wrote:Personally I think a melee weapon is a waste of time in this game

    I fail to understand how adding another ability to the game will be a waste of time. Even if you don't use it, many skilled players will as it can get them out of a tight situation.

    Melees are usually good as a last resort. The closest thing we have to a melee is the nex, which has a slow refire and requires you to have good aim, or a least good timing at close range.

    I'm in favor of the secondary on the laser option.
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Sun Mar 23, 2008 1:51 am

  • Well my thoughts are that as fast as the game moves I'm not sure it would be very useful, like in Q3 Arena you have The Gauntlet and I don't see anybody using it really.

    I could see some melee weapon used in a game mode like Minstagib where everybody just has the melee weapon, however they would have to be smaller maps because the game would take forever to get over with in mid to large size maps..
    Maybe just a big square where everybody can see each other and start going at each other just with a melee weapon but I'm not sure it would catch on, I kinda liked the basketball mod for Nex, but that and other mods don't seem to stay popular more than a week or two.

    And I fail to understand you when you say ..
    The closest thing we have to a melee is the nex


    A melee weapon is something that you use your hands with and usually swing, or just your fists and is only good when you are in close striking distance to the other person, the Nex is powerful and used at a great distance, a melee weapon is always the weakest and the one you start out in on most games as the default weapon, and the default weapon with unlimited ammo now is the laser, and if someone gets close enough to you and there was some sort of melee weapon all you have to do is laser jump to get away from them..how often does anybody stand close enough to a opponent long enough to hit them with something with such short range that a melee weapon would have?
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Sun Mar 23, 2008 2:22 am

  • Barfly wrote:I kinda liked the basketball mod for Nex, but that and other mods don't seem to stay popular more than a week or two.

    Revenant lost the source code, that's where that went. I believe it would have stayed popular.

    Barfly wrote:And I fail to understand you when you say ..
    The closest thing we have to a melee is the nex


    A melee weapon is something that you use your hands with and usually swing, or just your fists and is only good when you are in close striking distance to the other person, the Nex is powerful and used at a great distance, a melee weapon is always the weakest and the one you start out in on most games as the default weapon, and the default weapon with unlimited ammo now is the laser, and if someone gets close enough to you and there was some sort of melee weapon all you have to do is laser jump to get away from them How often does anybody stand close enough to a opponent long enough to hit them with something with such short range that a melee weapon would have?


    correct
    half credit
    wrong


    The nex is not just a sniper weapon, you can use it just a close as a shotgun, crylink or mg. The aim/speed is just a different skill you have to master, similar to what is referred to as 'no scoping' in halo or similar games.

    Melees aren't always the weakest, look at a game like halo where an assassination will be an instant kill when a sniper to the head may not be. I can't think of any games where it's the default weapon... maybe as a secondary fire?

    If you think you can just laser away, you've never been attacked by a ninja.

    Often enough that'd I can already think of many situations where I'd find the melee useful.
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Sun Mar 23, 2008 2:30 am

Sun Mar 23, 2008 2:32 am

  • A proper melee weapon would be interesting to see. Though as has been mentioned it currently wouldn't be doable without removing a different weapon due to the lack of CSQC implementations in the engine (this is supposed to change... eventually :))
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Sun Mar 23, 2008 2:55 am

  • I think even better than a melee would be an energy shield, ala Halo 3 (the Bubble shield) or UT2k4. It would only last a few seconds (4 seconds max), but would help check the power of the nex. It would only cover the front of the person, and it would take maybe 30 seconds to charge up again.
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Sun Mar 23, 2008 11:30 pm

  • thanks for the info but i am new to the actual game so i don't even know how to mod

    This is for the cryer lol

    but could u point me to a walkthrough for this stuff , wat are all the Intials Blub talked about.I also like the aboves post idea
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    VIrUsFrEEzE
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Mon Mar 24, 2008 4:02 am

  • VIrUsFrEEzE wrote:Or Maybe When Ur Holding it U get Uber speed and jump

    I'd like to quote divVerent on this one :D
    divVerent wrote:I wonder if you run even faster in CS if you hold two, or even three knives. Probably they didn't support that because it would have made the game too fast.

    Nevertheless, I liked the Impact Hammer idea in UT99. They downgraded this baby a lot in UT2k3+2k4, but in the original game it could become really devastating, being in the right hands.
    And I just loved the charging sound :twisted:

    EDIT: I think, some crazy pros could easily exploit an Impact Hammer for some laserjumped mid-air melee frags... Actually Nexuiz air control is being helpful in this case, so probably it's not a good idea. Anyway, these air duels would look awesome. :P
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    HarryButt
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Mon Mar 24, 2008 9:06 am

  • to be honest, i didn't think a melee weapon would fit, but now that i think of it there are often situations where a fast melee weapon would come in handy (on EvilSpace, for example). the shotgun is a bit too clumsy, imho. "lasering away" is avoiding the game, which is a bit stupid. may cost you a frag or your life. the best for close combat is the Rocket Launcher, if you have enough health. :P

    maybe something like a short-ranged Crylink with a spread of 180° (or more).
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Mon Mar 24, 2008 3:02 pm

  • There must be some advantage to compensate for the implicit disadvantage of limited range.
    In jedi knight the melee weapon (light saber) was arguably the best weapon in the game because it had high damage and reflected most projectiles once you weren't attacking. A well implemented mechanic made the melee weapon preferable in another FPS with superjumps and superspeed.
    In counterstrike the knife gives extra speed (i think), in UT99 the impact hammer, if charged, had infinite damage.
    Don't just say that nexuiz is too fast for melee weapons.

    I recommend a right click lock-on for a melee weapon, it will make close combat less disorienting for the attacker and actually usable. With properly balanced damage and refire rate, I'm pretty sure this small change will result in victims desperately laserjumping away for their lives.
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    ihsan
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Tue Mar 25, 2008 9:25 pm

  • Oh, right, forgot aboot this, but I made a melee wep model a while ago. I called it the "impact hammer" because I liked the UT one. I couldn't figure out how to implement it, and it's not great quality, but it's VERY low poly. This was my first attempt at modeling, texturing, and bumpmapping a model, it would probably look better with more believable texturing.

    http://www.mediafire.com/?meib1t3nncc

    I wanted to replace the laser with this, but the Nexuiz weapons exporter has filepaths that only work on Windoze.

    Some ideas for a melee weapon:
    Turn on laser_secondary, make the lifetime .00001 and 0 self damage
    Program a "fist" that searches for a hit on a 1 to 2 unit beam at the press of a key, or give all weapons a melee anim.
    iSuck
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Tue Mar 25, 2008 9:29 pm

  • I want an impact hammer.
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Tue Mar 25, 2008 9:44 pm

Wed Mar 26, 2008 2:34 pm

  • The front of your ImpactHammer looks quite right, iSuck.
    But the back reminds me of a bagpipe :D A little revamping should do though.
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    HarryButt
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Wed Mar 26, 2008 2:44 pm

  • It seems like you are making it as a extension to the hand, was that the idea?
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    Barfly
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Wed Mar 26, 2008 5:29 pm

  • If an impact hammer is implemented, that model is NOT the way to go. Sorry :\
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Wed Mar 26, 2008 6:43 pm

  • torus wrote:If an impact hammer is implemented, that model is NOT the way to go. Sorry :\

    nice...

    Can someone post a jpg of this illicit hammer?
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Wed Mar 26, 2008 6:48 pm

  • Not a jpg, I hope you can deal ¬_¬

    Reminds me of a turtle.
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Wed Mar 26, 2008 8:36 pm

  • Here is what i want to do. In the youtube video look at the beginning were he stabs the clones and the droids with melee(only example i could find, don't watch full video)

    http://www.youtube.com/watch?v=8O9HdNe3P8U

    I also like that impact hammer u made, Isuck, you should try to build up on that
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    VIrUsFrEEzE
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Wed Mar 26, 2008 10:10 pm

  • Barfly wrote:Well my thoughts are that as fast as the game moves I'm not sure it would be very useful, like in Q3 Arena you have The Gauntlet and I don't see anybody using it really.


    Well, it really depends. The usefullness of a melee weapon is of course limited, but there are some situations where it is a good choice. Best example from Q3 .. you hold the rocketlaunche, took Quad and one enemy is next to you. Now its better to use the gauntlet instead blasting yourself. Same with strength in nexuiz.
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