Quick install MacRadiant1.4 INTEL ONLY(With NEXUIZ settings)

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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  • Tested in Mac OS 10.5.2 (Leopard)

    Download:
    http://www.divshare.com/i/4572687-4c9
    A Nexuiz folder.
    Image
    I edited the original App and Pack Installer to include Nexuiz.

    Mount MacRadiant1.4 INTEL.dmg

    1ST RUN the Packs Installer
    Image

    Make sure to select the Folder for Nexuiz. (Example: /Applications/Nexuiz )
    Image

    Click Cancel for all the rest.

    Then Drag and Drop the MacRadiant 14.app into Applications.

    Now Run MacRadiant and you will see a warning click continue and then Close.
    Image

    Now Relaunch MacRadiant and you should see this:(If not you click the Combo box and select Nexuiz)
    Image

    Now you can make or edit maps:
    Image

    TO COMPILE ANY MAP TO BSP:

    Edit --> Preferences --> Other --> BSP Monitoring :
    UNCHECK Enable BSP process monitoring
    This won't tell you if there is a leak in the map

    then select Bsp and which one you want to use to compile.
    the one I suggest is:
    bsp_Q3Map2.ppc: (final) BSP -meta, -vis, -light -deluxe -fast -filter -super 2

    once selected it makes a script to use.

    Now open terminal and run:
    ~/.radiant/1.4.0/qe3bsp.sh

    OR Use q3map2gui in goodies folder
    Last edited by merlwiz79 on Tue Jun 17, 2008 3:30 am, edited 2 times in total.
    merlwiz79
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Fri May 30, 2008 12:19 am

  • OMG this is so useful and I wish I had an intel Mac. (and I JUST made a post about mac compatability... damn it)

    is it really impossible to use radiant mapping for nexuiz with non-intel macs?

    I get an Intel Mac in grade 9, mandatory, so I guess I will be able to at that point but oh..... 3 months away I CANNOT wait! (Lol)

    You are our hero to use Mac users!
    Mac user looking for Radiant capabilities. Jk3 Mapper.
    Pande
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Fri May 30, 2008 2:03 am

  • Butt approves.
    It worked for me ;) Thanks, man!
    I'M BATMAN!
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    HarryButt
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Fri May 30, 2008 5:45 am

  • Pande wrote:OMG this is so useful and I wish I had an intel Mac. (and I JUST made a post about mac compatability... damn it)

    is it really impossible to use radiant mapping for nexuiz with non-intel macs?

    I get an Intel Mac in grade 9, mandatory, so I guess I will be able to at that point but oh..... 3 months away I CANNOT wait! (Lol)

    You are our hero to use Mac users!


    I'm using MacRadiant 1.4 with my PPC ;)
    Aka Captain Awesome :D
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Fri May 30, 2008 10:47 am

  • Can you tell me how? I have been looking everywhere! Oh well it snot important anyway since this mac is slow (7 years old) and I'll be getting Intel soon.

    Btw, don't forget to put in the command line -patchshadows or you'll get some strange effects. Select what he suggested and then go to 'Customize...' and add in :

    -patchshadows

    in the compile list, near -vis and -filter etc.

    That is if you actually USE patches. :)

    Thank you so much, gonna use it on my school computer until I get my own for grade 9. :D
    Mac user looking for Radiant capabilities. Jk3 Mapper.
    Pande
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Fri May 30, 2008 7:00 pm

  • Download Macradiant 1.4 and the packs installer here.
    Run the packs installer before launching MacRadiant (select Nexuiz instead of Quake 3) ;)
    Aka Captain Awesome :D
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Sun Jun 01, 2008 3:30 pm

  • For those who want to use Macradiant 1.5, this tutorial works for PPC & Intel :

    - right click on MacRadiant 1.5 > Show package contents
    - open the file named "script" (Contents > Resources) with a text editor
    - remove the lines from :

    Code: Select all
    ### Work around open-x11's problem with whitespace

    to :
    Code: Select all
    export DISPLAY=`cat "$display"`

    (including these two lines)

    This is what I did and now MacRadiant 1.5 works fine. But I still have a problem : it doesn't load any textures :(
    Aka Captain Awesome :D
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Mon Jun 02, 2008 12:42 am

  • Well isn't that useless. :o but atleast with that you can theoretically build the map and then use 1.4 to texture. (that is if you agree that 1.5 is better, but a lot don't agree with me on this one for some reason which they will never tell... something about novelty. :roll: )

    Thanks I will try that now. Also, is 1.5 already set up for Radiant or do I need to change something to make it do that too?

    Edit: tried 1.4... and it automatically selected Quake Three Team Arena for me. You said their was some installer? I only got documentation, the program, and a Goodies folder containing that q3map2 thingy.

    Where did I go wrong?

    Edit2: I tried the 1.5 hack and now I get the infamous disapearing program, where it bounces once on the dock and then evaporates mysteriously into the compound irregularity of my computer. :x

    Also, 1.4 even on Quake 3 mode asks me if I want to use the console logging, and no matter which I select I get an error when the program finalizes its launch that says it can't find the directory (probably because I don't have Quake 3 and as of yet can't change that :() and asks me if I would like to change preferences before it blows up (errr... quits.. ya...thats it :roll: )

    This is more of a mess that I wanted. Before I even hacked 1.5, I would try to save a map and it would ask me (in the console) if I would like to break into the debugger, meanwhile the box came up saying it was saving and the debugger did not show its box. somehow this corrupted my .maps and they don't load any info now, nor can I save maps that I made on a PC and imported into MacRadiant and saved after changing them.

    :( I will try reinstalling the Dual 1.4 and 1.5 pack and see if that works, and if I can change it to Nexuiz or not.
    Mac user looking for Radiant capabilities. Jk3 Mapper.
    Pande
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Mon Jun 02, 2008 5:52 am

  • but atleast with that you can theoretically build the map and then use 1.4 to texture.


    MacRadiant 1.4 doesn't work ^^ When I launch it, it says : "Failed to load project file. Please enter a valid project file." and I can't create a new one... :(


    tried 1.4... and it automatically selected Quake Three Team Arena for me. You said their was some installer?


    Yeah, download this packs installer. Then, run it and select your Nexuiz folder instead of the Quake III one. When you run Macradiant 1.4, it's normal if Quake III is automatically selected : it's the only game you have set up in the packs installer ;)
    Aka Captain Awesome :D
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Mon Jun 02, 2008 5:27 pm

  • It works AHAHAHAHAHAHA :D :D :D
    MacRadiant 1.5 works fine and loads Nexuiz textures :D

    I don't exactly know how I did, but I was reading this tutorial ;)
    Aka Captain Awesome :D
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Mon Jun 02, 2008 9:14 pm

  • Does that work for nexuiz too? if so how do I do it? just change folder location?
    Mac user looking for Radiant capabilities. Jk3 Mapper.
    Pande
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Tue Jun 03, 2008 5:35 am

  • Well... as I said, I don't really remember how I did it.
    Iirc, I've moved nexuiz.game (folder) in /Applications/MacRadiant15.app/Contents/Resources/sw/radiant15 and nexuiz.game (file) in /Applications/MacRadiant15.app/Contents/Resources/sw/radiant15/games/ and in ./radiant/1.5.0/.

    But one tip : KEEP 1.4 !!
    MacRadiant 1.5 sucks ! It always crashes when you're making a map !
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Wed Jun 04, 2008 5:32 pm

  • i start up MacRadiant 1.4.app
    and it says:

    Library not loaded: /usr/lib/libiconv.2.dylib
    Referenced from: /usr/X11R6/lib/libXft.2.dylib
    Reason: Incompatible library version: libXft.2.dylib requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0

    i copied a libXft.2.dylib from the 10.5 sdk in developer tools, but then it gives this:

    Library not loaded: /usr/X11R6/lib/libXft.2.dylib
    Referenced from: /Applications/MacRadiant 1.4.app/Contents/Resources/sw/radiant14/radiant.ppc
    Reason: no suitable image found. Did find:
    /usr/X11R6/lib/libXft.2.dylib: can't map

    any help? :(
    theButcher
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Mon Jun 16, 2008 10:53 pm

  • My bad you need the latest X11 installed to run this I believe.
    I tested this on Leopard 10.5.2
    merlwiz79
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Mon Jun 16, 2008 10:58 pm

  • Wii-Wii wrote:
    but atleast with that you can theoretically build the map and then use 1.4 to texture.


    MacRadiant 1.4 doesn't work ^^ When I launch it, it says : "Failed to load project file. Please enter a valid project file." and I can't create a new one... :(


    tried 1.4... and it automatically selected Quake Three Team Arena for me. You said their was some installer?


    Yeah, download this packs installer. Then, run it and select your Nexuiz folder instead of the Quake III one. When you run Macradiant 1.4, it's normal if Quake III is automatically selected : it's the only game you have set up in the packs installer ;)

    If you installed the packs with the installer to the correct folder then it should work fine.
    I'll upload the project file later since I'm not in Leopard right now.
    merlwiz79
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Tue Jun 17, 2008 3:57 am

  • MacRadiant 1.4 doesn't work ^^ When I launch it, it says : "Failed to load project file. Please enter a valid project file." and I can't create a new one...

    Here:
    http://www.divshare.com/download/4753150-7c6

    tried 1.4... and it automatically selected Quake Three Team Arena for me. You said their was some installer?


    Edit --> Preferences --> Global --> Game Settings

    Does anyone have a link to a 1.5 Intel version?
    I only found PowerPC versions.
    merlwiz79
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Tue Aug 26, 2008 3:55 pm

  • Hey Mel,

    I still have MacRadiant 1.4 I dont understand why X11 wont show up on my Tiger OS. I have Gimp (free program) that works fine with X11. Do I need new X11 version for MacRadiant 1.4? I saw new version of X11 for Leopard OS but it wont work on my Tiger OS. Damn it.

    Please help me get right version X11 for MacRadiant 1.4 and TigerOS.

    I need to start learn creating maps. :D


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    SilverBullet
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Thu Aug 28, 2008 7:27 am

Sat Aug 30, 2008 3:03 pm

  • I was download it but the message shows:

    Open Failed

    Couldn't open "X11-2.1.1.pkg". This package type requires Mac OS X 10.5.


    So I think that 10.5 is Leopard OS. I am stuck now.
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Sun Sep 07, 2008 7:02 am

  • Hi. I am reaching a problem with this guide. At the point of which I run MacRadiant 14 and close the error message, the program "closes unexpectedly" with the usual report to apple pane. I continually rerun it, and it still doesn't run. What should I do?

    My error message:

    Library not loaded: /usr/lib/libiconv.2.dylib
    Referenced from: /usr/X11R6/lib/libXft.2.dylib
    Reason: Incompatible library version: libXft.2.dylib requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0

    I need to update libiconv, but how?
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Mon Sep 08, 2008 5:58 am



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