New animations for carni

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Sun May 07, 2006 11:21 am

Sun May 07, 2006 1:01 pm

  • To those who wants to test: Rename the file to z-carni.pk3. That will make sure that the file will load after the 1.5 gamedata.

    To morphed: Cool jump animation :) But isn't Carni shorter now? His head is lower
    User avatar
    morfar
    Site Admin
     
    Posts: 938
    Joined: Tue Feb 28, 2006 6:08 pm
    Location: The Island

Sun May 07, 2006 1:34 pm

  • much shorter :) he is in combat pose and try walking when duck, he is sneaking now :)
    User avatar
    Morphed
    Alien
     
    Posts: 197
    Joined: Tue Feb 28, 2006 10:41 pm
    Location: Poland

Sun May 07, 2006 2:22 pm

Sun May 07, 2006 7:13 pm

  • Looks good.. however the jum loosk like hes åulled back by a rubber band :)
    the spice extend life!
    the spice expand conciousness!
    the spice is vital to space travel!
    sooooo.. tell me what you want, waht you really-really want
    I will proceed directly to the intravenous injection of hard drugs, please.
    User avatar
    tChr
    Forum addon
     
    Posts: 1501
    Joined: Tue Feb 28, 2006 9:11 pm
    Location: Trondheim, Norway

Thu Dec 03, 2009 1:13 pm

  • Is the walking animation supposed to be the normal one? Because it really looks like "walking" and not running like it should be in a game like Nexuiz.

    And concerning the size... well keep in mind that it should still fit the hitbox, otherwise you can shoot in the air and still hit him.
    User avatar
    Julius
    Member
     
    Posts: 22
    Joined: Wed Mar 01, 2006 6:47 pm
    Location: Germany

Thu Dec 03, 2009 1:17 pm

  • Julius wrote:Is the walking animation supposed to be the normal one? Because it really looks like "walking" and not running like it should be in a game like Nexuiz.

    And concerning the size... well keep in mind that it should still fit the hitbox, otherwise you can shoot in the air and still hit him.


    erm this thread is already 3 years old its already in nexuiz
    Aneurysm 4 the win !!!!! :D
    User avatar
    cortez
    Keyboard killer
     
    Posts: 805
    Joined: Wed Dec 06, 2006 7:22 pm
    Location: From the moon

Thu Dec 03, 2009 2:46 pm

Thu Dec 03, 2009 4:58 pm

  • cortez wrote:
    Julius wrote:Is the walking animation supposed to be the normal one? Because it really looks like "walking" and not running like it should be in a game like Nexuiz.

    And concerning the size... well keep in mind that it should still fit the hitbox, otherwise you can shoot in the air and still hit him.


    erm this thread is already 3 years old its already in nexuiz
    Well, I didn't even notice, so well..... :P THIS IS WHY PEOPLE SHOULD NOT REVIVE OLD THREADS.
    Do it yourself, or stop complaining.
    (Developer Tracker) | (Nexuiz Roadmap)
    User avatar
    Samual
    Keyboard killer
     
    Posts: 508
    Joined: Mon May 25, 2009 7:22 pm
    Location: Pittsburgh, PA

Thu Dec 03, 2009 5:30 pm

Tue Dec 22, 2009 11:39 am

  • What is the best way for me to learn advanced computer animation? I'm an accomplished commercial artist that has won many awards, et cetera for my work with magazines and newspapers. I have over 10 years experience and have been recognized by SND and the NNA. Recently, I've been wanting to learn advanced computer animation to broaden my skills. Of course, I took the Flash courses in college and know a bit about 3D rendering, but that is the extent of it.
    ________________________
    keyword research ~ keyword tool ~ keyword tracking ~ affiliate elite
    gladysila
    Newbie
     
    Posts: 1
    Joined: Sat Dec 19, 2009 5:56 am



Return to Nexuiz - Editing




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest