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this is a model i'm playing around with. it looks ok in blender, but when i export it to an zym and run it in nexuiz i get these weird patches that are brighter.
the edges of the bright patches are where i've roughly marked the edges for uvmapping. i really can't figure out why this is happening.
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zuriastrad
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Mon Jul 21, 2008 10:44 pm
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Pyromace
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did you setup texture for it ? it looks too me like default "notexture" texture which is grey/dark grey checker
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Morphed
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thanks morphed. i'd made a mistake with the texture name. i didn't realise i was looking at the error texture.
i corrected the mistake and i've put a less confusing skin on it for now.

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zuriastrad
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ai
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torus
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don't worry. i'm not planning to make naked models for nexuiz.

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zuriastrad
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