Console commands for viewing clipping surfaces?

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators


  • This is related to the ".ase models with holes" thread; is there a console command that lets the player view clipping surfaces instead of textures? That would make it easier to find the holes in the .ases.
    2 GHz Mac Pro
    Mac OS X 10.6.2
    nvidia GeForce 8800 GT
    Clueless Newbie
    Keyboard killer
     
    Posts: 518
    Joined: Wed Jan 03, 2007 1:01 pm

Tue Oct 21, 2008 8:46 am

Tue Oct 21, 2008 10:03 pm

  • sev wrote:try
    Code: Select all
    r_showcollisionbrushes x

    with x being a value between 0 (off) and 1.

    First of all; thanks, that's what I needed! 8)
    But why do I only get 2 fps (regardless of graphics settings) with this on?

    Secondly, having viewed my map in this setting:

    Image
    2 GHz Mac Pro
    Mac OS X 10.6.2
    nvidia GeForce 8800 GT
    Clueless Newbie
    Keyboard killer
     
    Posts: 518
    Joined: Wed Jan 03, 2007 1:01 pm

Wed Oct 22, 2008 7:19 am

  • Clueless Newbie wrote:But why do I only get 2 fps (regardless of graphics settings) with this on?

    I think because it draws ALL the collision brushes, which have to be processed, no matter if you can see them or not.
    (Once, when I did some testing of the layout of a map with only caulk brushes, I could see ALL the collision brushes)
    User avatar
    sev
    Alien
     
    Posts: 248
    Joined: Sat Mar 29, 2008 3:03 pm
    Location: Switzerland



Return to Nexuiz - Editing




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest