Thanks tZork !!! I made a test but it doesn't work. I used these steps
1 I create a box brush (with height > than width) and I gave it origin tex
2 I create a box (with width > than height> that fixes in the origin box
3 shift -select box origin and second box and func_rotating
4.added speed value to 100
5.added misc_model and link to model
6a.shift select the origin and then the misc_model and ctrl+K
or
6b.shift select first the second box and then the misc model and ctrl+K
7.compile
in 6a step it returns me the error:
- Code: Select all
SV_PushMove: entity #10 has an invalid modelindex
in6b step the model doesn't rotate
Where I failed?
