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  • I made a blender 3D template from a ZYM file and have all the various exporter scripts which are needed to edit nexuiz in Blender 3D.
    Over the years I have collected the scripts and patches which work.
    For the record you CAN make a fully custom playermodel, with custom animations with only opensource software.
    I don't want to use my personal hosting for my collection of tools so I was wondering if there was a permanent place where useful editing files and utils can be stashed. Something like Nexuizninjas' picture server but for other kinds of files. I know there are security issues with this kind of thing but I think it's kinda important.
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    ihsan
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Mon Apr 13, 2009 3:02 pm

  • you can inject a rar file in a jpeg :P
    jk
    but you can use filefront
    how do you open zym in blender btw :?
    timotity
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Mon Apr 13, 2009 3:42 pm

  • You could talk to [-z-] about an account to upload to . example http://z.nexuizninjaz.com/
    Master ? Do you call me Grasshopper because I am cunning and stealthy?
    NO ! Because you are Ugree , Rike insect !
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    Grasshopper
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Mon Apr 13, 2009 4:22 pm

Mon Apr 13, 2009 7:50 pm

  • ihsan wrote:
    epicgoo wrote:how do you open zym in blender btw :?

    forq3 (i think) made a really good importer which, like everything else, can be found somewhere in this forum. I want to package my script collection so all editors can quickly get up and running in Blender.

    Useful script list (will link later)

    ZYM import
    radiant MAP exporter (comes with blender!)
    Nexuiz Weapon exporter (by me, kinda)
    Nexuiz SMD exporter (with animation export!)
    SMD import
    Xreal MD3 export/import
    UnreaL Static Mesh export (USM_Export) which actually is an ASE export

    AT THIS TIME YOU CAN EDIT ANYTHING IN NEXUIZ USING ONLY OPENSOURCE SOFTWARE. Maps, weapon models, textures, QuakeC and even player models. Shouldn't we have an unofficial editing suite?


    No, we should have an official editing suite. :D I'd personally love that.

    btw, which OS does this stuff run on? or does it all run inside blender?
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    MC SE7EN
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Mon Apr 13, 2009 10:16 pm

Tue Apr 14, 2009 3:14 am

  • epicgoo wrote:http://www.moddb.com/games/quake-iii-arena/downloads/blender-md3-import-export-tool
    hmmm


    cant get it to work...script error. check console..i put in the proper directory..ive added .py files before without a problem...thats disappointing...
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    MC SE7EN
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Tue Apr 14, 2009 8:07 am

  • MC SE7EN wrote:
    epicgoo wrote:http://www.moddb.com/games/quake-iii-arena/downloads/blender-md3-import-export-tool
    hmmm


    cant get it to work...script error. check console..i put in the proper directory..ive added .py files before without a problem...thats disappointing...

    what is the error? it works for me
    timotity
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Tue Apr 14, 2009 8:37 pm

  • Use div's md3 exporter. It's fixed.
    Alien
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Tue Apr 14, 2009 8:43 pm

  • Alien wrote:Use div's md3 exporter. It's fixed.

    he has one?
    I think the one I linked is used by openarena so it must work
    timotity
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