Sick of that annoying clock.

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Sat May 16, 2009 11:29 pm

  • President wrote:Keep the red color around the clock, it looks better.


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    :?:
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Sat May 16, 2009 11:55 pm

  • It looks prefect for me now, just, what does everyone else think?
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Sun May 17, 2009 2:42 am

  • The edges on the strength and the rounded box are still pixelated and the outer red glow is too wide.
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    [-z-]
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Sun May 17, 2009 12:29 pm

  • [-z-] wrote:The edges on the strength and the rounded box are still pixelated and the outer red glow is too wide.


    Image Image

    To see less pixels than this I can draw the clock directly on screen... :D
    I'm joking, thanks [-z-] to push me to improve.

    Is it excessive to add the four engravings at the corners?
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Sun May 17, 2009 12:39 pm

  • Of course, better than current, but I don't know how this iphone'ish look goes with gibs and blood splashing around. ;)
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Sun May 17, 2009 3:58 pm

  • CrazyClone wrote:The Lag-clock on nexuiz is quite annoying, right?


    Just my two cents here; anything used as a lag symbol will become annoying. Doesn't matter how pretty it is, the players will learn to loathe it.
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Sun May 24, 2009 9:33 pm

  • K+ wrote:
    Image Image

    To see less pixels than this I can draw the clock directly on screen... :D
    I'm joking, thanks [-z-] to push me to improve.

    Is it excessive to add the four engravings at the corners?



    ... so what do you think about it?
    (and btw... where I have to copy the file to see it on my Nexuiz client?) TX
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Sun May 24, 2009 10:59 pm

  • Still no clock arms? Do not want.
    quit for good
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Wed Jun 17, 2009 12:23 pm

  • :?
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Wed Jun 17, 2009 3:16 pm

  • K+ wrote::?


    Ignore alpha, he's an asshole that hates on everything.

    Looks good to me. I wonder if it would be possible to set the "ring" around the outside to your teamcolor/shirtcolor, could one make a clock_shirt.tga for instance and have that overlay the color thusly?
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Wed Jun 17, 2009 4:25 pm

  • tundramagi wrote:I wonder if it would be possible to set the "ring" around the outside to your teamcolor/shirtcolor, could one make a clock_shirt.tga for instance and have that overlay the color thusly?


    As it is done in code now, I doubt that's possible. It however would be a simple thing to add, just need to make the ring separate from the background tga and color that according to GetTeamRGB(GetPlayerColor(desiredPlayerId)) :)

    If someone makes the tga files, I could try giving the coding part a shot...

    Another thing, could you try to make it match the theme of the new HUD?
    Image
    Just make the image black and white like this, and we can color it the same as the hud:
    http://pics.nexuizninjaz.com/download.p ... wux3jp.tga
    Get the same GPL grunge brushes (for GIMP) here: http://dev.alientrap.org/attachments/14 ... rushes.zip
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Thu Jun 18, 2009 8:35 am

  • tundramagi wrote:
    K+ wrote::?


    Ignore alpha, he's an asshole that hates on everything.

    Looks good to me. I wonder if it would be possible to set the "ring" around the outside to your teamcolor/shirtcolor, could one make a clock_shirt.tga for instance and have that overlay the color thusly?


    LISTEN TO ALPHA!!! If he's not giving you hell and saying that doesn't suck then chances are it isn't that great. lol
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