Texture Transition

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Sat May 23, 2009 9:30 pm

  • I really want my map to look really good and the only way I can is somehow to get the textures on the terrain to "blend" nicely.

    Image

    You can see here that the textures are very sharp. I want somehow to have them blend together so you can't really see where one ends and the other begins. Any help would greatly be appreciated :)

    Thankyou.
    Ben878
    Member
     
    Posts: 12
    Joined: Mon May 18, 2009 1:08 am

Sat May 23, 2009 9:44 pm

Sun May 24, 2009 1:28 am

  • Morphed wrote:http://www.simonoc.com/pages/articles/terrain1_1.htm


    I managed to get this working with only one problem.
    Code: Select all
    textures/terrain_data/snow01torock
    {
            qer_editorimage textures/terrain_data/snow01torock.tga
       
       q3map_nonplanar
       q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 )
       q3map_shadeAngle 0
       q3map_alphaMod dotproduct2 ( 0 0 1 )
       
       {
          map textures/terrain_data/snow01.tga   // Primary
          rgbGen identity
       }
       {
          map textures/terrain_data/snow01rock.tga   // Secondary
          blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
          alphaFunc GE128
          rgbGen identity
          alphaGen vertex
       }
       {
          map $lightmap
          blendFunc GL_DST_COLOR GL_ZERO
          rgbGen identity
       }
    }


    Is what I am using, at one angle the texture works perfectly but when you go around the hill the texture doesn't work correctly.

    Here it isn't working right:
    Image

    But Here it is working right:
    Image
    (I know it isn't a "quick enough" transition so it looks a bit too long for a snow to rock transition but I'll fix that as soon as I have the solution to this problem.

    Thanks again.

    Edit: solved it myself after a few thorough readings of that article. I am going to align all the textures manually. Although it will take me some time, it seems to be working.

    Thanks again for all the help.
    Ben878
    Member
     
    Posts: 12
    Joined: Mon May 18, 2009 1:08 am



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