trigger_multiple turns into solid

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Thu Jul 02, 2009 11:24 am

  • Im having a really uncommon issue with my map: Im using the trigger_mulitiple to open doors. When the map is running in the warm-up stage, everything works properly. But after readying up (with F4), all trigger_mulitples become transparent walls, however still work if u touch them.

    Is the trigger_multiple not really supported in nexuiz and there is another trigger i should use instead, or is there another easy solution for this?

    thank you for answers
    Lo
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Thu Jul 02, 2009 12:35 pm

  • That's a bug I fixed not long ago :)

    It should be fine in 2.5.2... Until then, be patient :)
    Meh.
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    Mr. Bougo
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Thu Jul 02, 2009 3:30 pm

  • Mr. Bougo wrote:That's a bug I fixed not long ago :)

    It should be fine in 2.5.2... Until then, be patient :)



    2.5.2 is a lie!!! it wont happen
    Aneurysm 4 the win !!!!! :D
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    cortez
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Fri Jul 03, 2009 8:07 am

  • Yeah of course
    Meh.
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    Mr. Bougo
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