Bommel wrote:-The droid does not touch the floor. (look here - thx lost!)
Yeah, the screenshot is without shadows so is difficult to calculate how much the model is "floating" over the floor.There's in Nexuiz a command for look in front of the model, or to use the same model on all the bots?This is important so I can adjust feet height.
Bommel wrote:- He looks somehow a bit small compared to other models.
I don't know, I used Pyria skeleton in standard dimensions, but don't forget that the blend file had that annoying scale bug that I told you yesterday and maybe this is the problem. Don't worry, I'll scale a bit in the zymscript file.
Bommel wrote:- The Taunt animation is urr.... funny (He does NOT have boobs!

well, not really important)
Yes, MC SE7EN is right! Using Pyria animations causes this "femalish" behaviours, well today I'll try to "masculinizing" it !:D
Bommel wrote:He's holding the right arm a bit strange in the 'run' and the 'idle' pose.
yes, as told to MC SE7EN, I don't know why previous model I used with pyria skeleton works flawless and this model doesn't. I'll check back.
Bommel wrote:- ...and the strange weapon behaviour MC SE7EN already mentioned.
Yes I'll try to fix this issue too.
A question: if I write a tutorial for creating models in blender plus a .blend neutral skeleton + all standard animations, would be useful for you guys? Lets's make a real-time poll!:D
Let me know your opinions!