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Yoda almighty wrote:well, i got a flash of inspiration, and went though and totally reworked the entire model, and this is what i got.
ok, i confess, it's inspired by halo. BUT ONLY A LITTLE BIT! lol
i know it's radically different, and if you don't like it, i can go back to something more similar to the one before.
your thoughts?
Yoda almighty wrote:well, i got a flash of inspiration, and went though and totally reworked the entire model, and this is what i got.
ok, i confess, it's inspired by halo. BUT ONLY A LITTLE BIT! lol
i know it's radically different, and if you don't like it, i can go back to something more similar to the one before.
your thoughts?

Roanoke wrote:In addition, making a melee the laser secondary is a bad idea, for all those players who have muscle memory "secondary laser = last gun"
Roanoke wrote:The new model is good, but I think that the damage part should stick out instead of being retracted like that (like a taser, the farthest part from the handle is the prongs, which jut out and are not "protected").
In addition, making a melee the laser secondary is a bad idea, for all those players who have muscle memory "secondary laser = last gun"



Roanoke wrote:In addition, making a melee the laser secondary is a bad idea, for all those players who have muscle memory "secondary laser = last gun"

MC SE7EN wrote:Why not make a cvar or something to disable or enable the secondary for people who don't want it, and make this weapon a "mod" and give server admins a choice of old laser or this?
FraNcoTirAdoR wrote:Roanoke wrote:Anyway I have a good idea to solve this problem, the ol' guyz can still switch back to their last weapon, (well you need to relearn it, but its only 1-2 days i guess). How about if you switch to this weapon and press the same key again, it will switch back to the last used weapon? For example i have it binded on shift, so i switch to it from nex, do whatever i want, press shift again and it goes back to nex. Maybe should be toggleable with a cvar from the menu.
Yoda: Bungie will sue you for that modelIt looks very nice, keep on adding the details
ai wrote:First of, this new model is much better than the old one so good job on that.
Secondy, what are these pirates you talk about Brutail? I see nothing on those screens you posted. What the hell?
Flying Steel wrote:MC SE7EN wrote:Why not make a cvar or something to disable or enable the secondary for people who don't want it, and make this weapon a "mod" and give server admins a choice of old laser or this?
I think all they would have to do is execute a different weapon balance config file from the command line. This is really easy stuff, because nothing about how the laser currently works is being removed by this, it is only adding something.

Lee_Stricklin wrote:ai wrote:First of, this new model is much better than the old one so good job on that.
Secondy, what are these pirates you talk about Brutail? I see nothing on those screens you posted. What the hell?
He modified the laser's texture slightly.
Samual wrote:Option 3: Make a mutator for melee only and have this be the weapon? (This could be done with option 1, as well)
Flying Steel wrote:Samual wrote:Option 3: Make a mutator for melee only and have this be the weapon? (This could be done with option 1, as well)
I think and hope folks will just vote for option 1 in either case.
But if they didn't, could this mutator work more like laser-guided-missiles, where it only modifies how one weapon works (the laser in this case) while allowing the player to still pick up and wield the other weapons as well?


FraNcoTirAdoR wrote:I think it can only get useful (and playable) when its NOT off-hand: otherwise it would be really hard to balance it properly, and also doesnt make too much sense that someone carries a huge weapon like this on his left hand or something. If its off-hand it will totally encourage camping on the other side of the corner since either if he misses hitting the opponent, he can shoot with the actual (ranged) weapon or use this "gauntlet" in combo with it; that would be abnormally strong.
Roanoke wrote:First, who drags themselves along walls?


Flying Steel wrote:Are you still working on this model yoda?