Texture blending - can't get gloss maps to work right

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators


  • Texture blending works fine (even for meshes now!), but I can't get the gloss maps to work right. What happens is that the gloss map for the secondary texture is applied to both textures, and that looks wrong (ice to dirt, for instance). The bump maps work the way they're supposed to, though. It's just the gloss map I can't figure out. (haven't tried glow maps yet)

    I'm using the sept 2. build of NetRadiant.
    2 GHz Mac Pro
    Mac OS X 10.6.2
    nvidia GeForce 8800 GT
    Clueless Newbie
    Keyboard killer
     
    Posts: 518
    Joined: Wed Jan 03, 2007 1:01 pm

Sun Sep 13, 2009 6:12 pm

  • Its likely a bug in dp, not netradiant. go here http://dev.alientrap.org/projects/nexuiz/issues/new and report =)
    HOF:
    <Diablo> the nex is a "game modification"
    <Diablo> quake1 never had a weapon like that.
    <Vordreller> there was no need for anything over 4GB untill Vista came along
    <Samua>]Idea: Fix it? :D
    <Samua>Lies, that only applies to other people.
    User avatar
    tZork
    tZite Admin
     
    Posts: 1337
    Joined: Tue Feb 28, 2006 6:16 pm
    Location: Halfway to somwhere else



Return to Nexuiz - Editing




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest