divVerent wrote:
Just kidding.
there is a chance that you violate their license
Moderators: Nexuiz Moderators, Moderators
divVerent wrote:
Just kidding.
f0rqu3 wrote:there is a chance that you violate their license
divVerent wrote:Just kidding.


Shoe wrote:What game is that anyway? Warsow? AA2k7?


take_this_cup_of_poison wrote:Asraniel wrote:and remember nexball and what happens if the code is not public and there is a hardware crash! svn is the best way to go
I've been told tZork doesn't feel "confident" enough with his code. Well it's effects sure looks great to me. Please release it and we'll clean it up if you want.
Nexball is dead _forever_ because the dev did not make backups of his code and did not release it as opensource, now he would like to but it's gone.
Revenant wrote:I just dont think im up to it right now.
tZork wrote:model+DotProduct2+Nexuiz =
[img]vsync is on herance the "low" framerate



shaggy wrote:Are you going to add some shrubs/bushes?
TVR wrote:Keep in mind the issue of performance [graphical, network, & enjoyment] at all times.
C.Brutail wrote:tZork wrote:model+DotProduct2+Nexuiz =
[img]vsync is on herance the "low" framerate
And what about the -1 frags?
Looking very good(/me googles for DotProduct2)


TVR wrote:Terrain graphical and network performance can be improved with the usage of fog-culling, higher vis resolution, or appropriate hinting [or auto-hinting with Gensurf]. You'll have to consider the shear number people who play Nexuiz on laptop.
divVerent wrote:Which playermodel is that?

divVerent wrote:secret console command?


