End Of The Year Mapping Challenge (2009)

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Which maps do you think is the best in all fields (Gameplay, style, quality, etc)?

Poll ended at Wed Dec 30, 2009 10:08 pm

#1 - Skycastle by Cortez
4
7%
#2 - Bloodrage-V2 by Cortez
3
5%
#3 - Q3dm17ish by Cortez
0
No votes
#4 - Squarespace by jhonny
1
2%
#5 - Red-V2 by Cortez
1
2%
#6 - Caverun by FruitieX
4
7%
#7 - Dead by FruitieX
3
5%
#8 - Cel_Hell by FruitieX
3
5%
#9 - Minideck by lda17h
1
2%
#10 - Potala by Rad_Ished
6
10%
#11 - Cores by lda17h
2
3%
#12 - Smelter by Sepelio
3
5%
#13 - Hot Grounds by C. Brutail
5
8%
#14 - Castles by FruitieX
11
18%
#15 - SoylentCTF by MaKR
6
10%
#16 - Space Race by FruitieX
3
5%
#17 - Corsair by Oblivion
4
7%
 
Total votes : 60


  • Imho the map's idea is hilarious. I lik eit very much. My only problem with the map, that it feels somewhat empty.
    Also, don't give a flying f*ck abuot what people say on public. Look at what maps they always vote in: always easy to capture, easy to camp floaters.
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    C.Brutail
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  • C.Brutail wrote: Look at what maps they always vote in: always easy to capture, easy to camp floaters.


    Exactly. Only YOU, other mappers/devs and very occasionally a player or two appreciate the amount of time and effort put into a good, complex map.
    Possibly not the worst mapper in the world.

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    Sepelio
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Tue Dec 22, 2009 10:15 pm

  • Sepelio wrote:
    C.Brutail wrote: Look at what maps they always vote in: always easy to capture, easy to camp floaters.


    Exactly. Only YOU, other mappers/devs and very occasionally a player or two appreciate the amount of time and effort put into a good, complex map.


    BTW: I think there's a reason for FFA servers always playing the easy maps (I'm talking CTF here only). With a heterogenous mix of players from noobs to pros the gameplay has to be simple to be enjoyable for everyone. If a map is only slightly complex, the amount of players actually knowing WTF to do gets smaller rapidly.

    It's quite a challenge to hit that sweetspot of pure simplicity and a miniscule amount of complexity that apparently goes well on FFA servers.. :D

    If you hit that, your map will be played over and over.. So let's call out another mapping challenge:

    The Braindead Mapping Challenge..

    Make simpleton CTF maps that still have some sort of twist to it, so it is enjoyable by everyone. Allows sub 10 secs capture with good use of laser, etc, and most of all looks good. Pimping existing maps for a better look is admissable. The price is getting your maps on the FFA servers. I'm in no position to promise anything, but if your map meet the above criteria, then they cannot fail to get played ;D
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    lda17h
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  • Heh. No worries Sepelio I don't mean you. As I said, it's not that bad in the forums, since most critiques are from fellow mappers who do know what stuff went into making maps. It's the players really. It just gets annoying to be constantly reminded of the map's failures, as if we were somehow obligated to make them happy. I actually hate that map now too. LOL Simply because it brought so much grief.

    I do enjoy making maps a lot. It's an outlet for creativity first, rather than for bragging rights. I was a mapper first before I became a 3d artist actually LOL (I started with Morrowind's TES 3 Editor when I was around 16 which got me into 3d, and before that I was making Starcraft spoof maps).

    But yeah lda17h has a point. I'm a regular CTF player and I do dislike overly large or complicated maps gameplay-wise. I get lost easily, especially when the corridors all use very similar textures, but they are far more better looking usually. Smaller, simpler maps are just far more action-packed. Unfortunately, they are also the maps which take very little effort to make (and most are actually test maps by new mappers haha).

    I think It's a good idea IMO, the braindead challenge I mean ^^
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    Oblivion
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  • Bah I say what we need is just to eliminate all the braindead maps from every server. Oh also we need an Assault mapping competition, since there aren't any maps for that yet.
    Possibly not the worst mapper in the world.

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  • So well, 6 days left! Also: Merry Xmas.

    I've been thinking of another contest by the way... Hopefully it'll turn out as well as this one has :P
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    Samual
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  • im wondering how many votes for castles are intended to be against me.

    and now when i see the results im happy that i didnt submit my version of castles or even worse evilspacectf
    Aneurysm 4 the win !!!!! :D
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    cortez
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  • You're paranoid.
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    C.Brutail
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  • C.Brutail wrote:You're paranoid.


    thats nothing new
    Aneurysm 4 the win !!!!! :D
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    cortez
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  • Alright everyone, the 2009 "End Of The Year Mapping Challenge" is complete. I'm sure you can all see the results, but here it is in a nutshell:

    FruitieX takes first with 24 votes (Leading map: Castles)
    Cortez in second with 8 votes (Leading map: Skycastle)
    Rad_Ished and MaKR tie for third with 6 votes (Leading maps: Potala and SoylentCTF respectively)

    This years winning map is Castles with a total of 11 votes.

    Thanks for the work guys, and good job. You win absolutely nothing, but lets just say a good amount of these maps are wanted in Nexuiz... I would vantage to say that at least 5 of these will be in by 2.5.5.

    ... And if you didn't win this year... who knows, there might just be another one for 2010........ You'll have to wait and see.. :D (By that I mean, there will be one.)
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  • Samual wrote:Cortez in second with 8 votes (Leading map: Skycastle)

    i guess the only reason why got the 2nd places you count each maps per author together. btw you can remove skycastles i dont think its a good map for nexuiz(as good as basementctf, so not worth to play)

    Samual wrote:Rad_Ished and MaKR tie for third with 6 votes (Leading maps: Potala and SoylentCTF respectively)

    potala is just weird and soylentctf is a bad conversion of the dm map

    Samual wrote:This years winning map is Castles with a total of 11 votes.

    I still cant understand why. Whats so cool about this boring layout?

    Samual wrote:Thanks for the work guys, and good job. You win absolutely nothing, but lets just say a good amount of these maps are wanted in Nexuiz... I would vantage to say that at least 5 of these will be in by 2.5.5.

    or lets say it in other words the maps you want in nexuiz

    Samual wrote:... And if you didn't win this year... who knows, there might just be another one for 2010........ You'll have to wait and see.. :D (By that I mean, there will be one.)

    i will submit gforce5 again and again till you accept it
    Aneurysm 4 the win !!!!! :D
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  • cortez wrote:#1 i guess the only reason why got the 2nd places you count each maps per author together. btw you can remove skycastles i dont think its a good map for nexuiz(as good as basementctf, so not worth to play)
    #2 potala is just weird and soylentctf is a bad conversion of the dm map
    #3 I still cant understand why. Whats so cool about this boring layout?
    #4 or lets say it in other words the maps you want in nexuiz
    #5 i will submit gforce5 again and again till you accept it


    #1: Uhh, you would have done EVEN WORSE if I didn't count them together. Also: Skycastles is a very good map, why else would the ladder use it?... (And yes, I and several friends like it too)
    #2: ... I don't particularly love Potala, but it's art -- not weird. SoylentCTF is a very good map too, it just needs some fixes and it'll be done.
    #3: It's not boring considering how often dmcastle is played, apparently people like dmcastle and this is a very good remake.
    #4: No, I don't want BloodrageV2 but others do... It will probably go in if morfar approves it.
    #5: And I will reject it every time, as it's a horrible map in quite a few fields. What I would recommend is -- Well, you don't care what I would say anyway.
    Do it yourself, or stop complaining.
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  • Samual wrote:#1: Uhh, you would have done EVEN WORSE if I didn't count them together. Also: Skycastles is a very good map, why else would the ladder use it?... (And yes, I and several friends like it too)

    weird i never saw it on the ladder, only greatwall reloaded, runningmanctf, bloodprisonctf and facingworls are on the ladder

    Samual wrote:#2: ... I don't particularly love Potala, but it's art -- not weird. SoylentCTF is a very good map too, it just needs some fixes and it'll be done.

    potala is just a abstrac map, so you are right it can be called art. if you mean soylent ctf needs to be rebuild as on piece and not as a simple mirrored version , the i'll agree with you

    Samual wrote:#3: It's not boring considering how often dmcastle is played, apparently people like dmcastle and this is a very good remake.

    am i already that drunken? its a simple semi-open map, where you easily can capture and it easily turns in to dm with more then 4 players per team

    Samual wrote:#4: No, I don't want BloodrageV2 but others do... It will probably go in if morfar approves it.

    you said skycastle got a good gameplay and then you dont see that map accutally got a better gameplay then skycastle. or is it just that skycastle is a ctf map and bloodrage 'just another stupid' dm map

    Samual wrote:#5: And I will reject it every time, as it's a horrible map in quite a few fields.

    acctually it got more gameplay then the q3dm17 remake or the mentalspace remake or castle or skycastle

    Samual wrote:What I would recommend is -- Well, you don't care what I would say anyway

    you right since dont want to say to me Image
    Aneurysm 4 the win !!!!! :D
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    cortez
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  • Just as I expected. Soylent CTF is REALLY bad because you can go to the roof. I've played it now and people ALWAYS go to the roof with the flag. This is so bad it's laughable. I knew it would end up like this...
    Please change it so you can't do that! It breaks the map totally and makes it really boring to play.
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  • ai wrote:Just as I expected. Soylent CTF is REALLY bad because you can go to the roof. I've played it now and people ALWAYS go to the roof with the flag. This is so bad it's laughable. I knew it would end up like this...
    Please change it so you can't do that! It breaks the map totally and makes it really boring to play.
    Clearly you didn't play the new version of the map :P (The one submitted here) -- If you played on e.g. HOCTF, they still have the outdated version which doesn't have a separate roof.. It also doesn't have some other changes. Actually, the map submitted here is also outdated iirc.. He should be on revision 8.
    Do it yourself, or stop complaining.
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    Samual
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  • So, where can I get the very latest version?
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    C.Brutail
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