A lot of things will be OT here, but here it goes. In case anyone wants, I can split my comment into another thread.
Reading that changelog, I have strong dislike for many many things, but I welcome a lot others
Lemme try to sum up:
* Ranking system, possibly even stats system
* Client side players and weapons
+1 . Also, some kind of an achievement system won't hurt too.
* Nexuiz Gauntlet for Nexrun (by Yoda almighty)
http://forums.alientrap.local/viewtopic.php?t=5393Also +1
Fix bad weapon models¶
* Crylink
Fuck NO. All of the actual weaponry, for the look I like the crylink the most. Maybe it's the only weapon model that hasn't changed since 1.0 (I mihgt be wrong abuot the laser though), just got new textures. With some shader work, the crylink easily could be the best looking weapon in the arsenal. And imho it's the only one (+laser), that represents the "Nexuiz" stlyle. (I'm not counting here hook and porto).
New playermodels
* Ivan's Nexus (continued by ai)
* Styx's Marine (continued by ai)
* Bommel's Droid
http://forums.alientrap.local/viewtopic.php?t=5382I like it, I like it! I might miss old Nexus, but the game shuld evolve.
Also, all the other player models should be remodelled from scratch, + it would be nice to have custom animations.
New good maps¶
* Skycastle
* Caverun
* Dead
* Cel_Hell
* Castles
* SoylentCTF
* courtfun
* lolctf (maybe better name? - div0)
* silvercity reloaded #4 (only if done, not the unfinished version, ask tZork - div0)
I'm not quite sure about SoylentCTF, as it has the usual "a rocketjump here, a laserjump there, and weeee, I've captured the flag in 5 seconds!!!!" fawl.
lolctf: yeah, lol, complaining about quiality on the maps below, but on this one? Come on, it hurts my eyes, so shiny! The map concept is very good, but it's still UGLY compared to...
Fix boring/bad looking maps¶
* anuerysm
* downer
* bleach
* dieselpower
NONSENCE. I agree, aneurysm needs retexturing and reclipping, but I like that map very much (kojn disagrees, but that's his problem

). Same applies to downer, a little bit more detail in textures won't hurt. But Bleach? WTF, that's one of the most underplayed but still good looking map in the game! Since it got properly clipped, it's one of my favorite DM map. Dieslpower needs some more animated shader loving imho, but retextured it looks good, and plays good too. Very fun for minsta, DM and TDM too. Thank you for your plans on trying to remove those too maps from the mappool that can handle more than 4 players at once without converting the game to shotgun chaos.
* basement
* basementctf
* bluesky (or maybe not, but reduce game types perhaps - div0)
* evilspace (but then add another space map as replacement - div0)
* ons-reborn (SPRITE GRASS MADNESS - div0)
* stormkeep (replaced)
* silvercity (replaced)
* one of runningman/runningman_1on1_remix,
* slimepit (or maybe not... we really need to put into reslimed some nexuiz feeling of slimepit that it still lacks - div0)
* skyway (that one is really ewwww - SavageX)
Basement. it needs some rework, and it's might be even small for 1on1. But at least looks freaking good on maxed out graphics. Also, good old "Nexuiz" style.
In case in doubt, see for yourself:

Yeah, Basement CTF is b0rk3d.
I don't know what's your problem with the ruiners and slimepits. I like them all.
I strongly dislike the removing of original slimepit. I can't see why the two maps can't stay together in the mappool. Slimepit is small, still good looking, perfect for 1on1 or 4 players DM. Reslimed is good for DM with even 6 players.