to many shaders ?

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Tue Dec 11, 2007 1:43 pm

  • does someone knows what this means its on every map


    Image


    to many shaders are loaded
    Urbanshenkie
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Fri Dec 28, 2007 10:41 am

  • never mind i already now , its same as with quake 3 when you have to many maps in data dir. i remember there was a program that couldt handle all the maps you have

    but im afraid that it is not compatible
    Urbanshenkie
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Fri Dec 28, 2007 11:40 am

  • Anyway, in development builds the number of shaders now is unlimited. They'd still eat up lots of RAM, though.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Fri Dec 28, 2007 1:17 pm

  • I used the newest build and yes shaders is increases but not unlimited , atleast not for me , more then 1 gig with maps it cannot handle even with svn build you see missing shaders then

    1.21 G in data dir , but now shaders isnt a problem but textures and maby later items or other stuff , items also limited in quake3 255 items or somthing


    Image

    im trying to find that q3 program that fetches maps from other dirs and place it in data as a temp file so the data dir doesnt grow to big

    then you can have unlimited maps without eating all your ram
    Urbanshenkie
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Fri Dec 28, 2007 6:16 pm

  • Actually, just use dlcache as temp dir :P

    and it will probably mostly work with Nexuiz... the only difference I see from that perspective is that in Nexuiz, map thumbnails are stored elsewhere.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Fri Dec 28, 2007 10:53 pm

  • afcourse what stuppid from me I will try that , atm im using 3 different nexuiz installs , for differend things.
    you cant have enough maps . nexuiz owned. and quakezero is comming. whe go pro
    Urbanshenkie
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Fri Dec 28, 2007 11:02 pm

  • its works ty 8)
    Urbanshenkie
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