Framerate drop when character rendered

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  • I have experienced significant framerate drops when character (bot or online player) enters in view (is rendered). Framerate drops from 100-150 fps to 1-3 fps. I tried lowering effects, resolution, color but nothing helped - when other characters were rendered framerate was still very low. After some tweaking i have found solution - turn off vertex objects in game options screen. Now i can play :D

    My configuration:
    HP laptop model nx9420
    ATI x1600
    Intel centrino duo (core duo 1, t5400 i belive)
    2GB RAM
    not sure if gfx is AGP or PCI-E based

    Operating System:
    openSUSE 10.2 x86-64

    Nexuiz version: 2.3
    stjepano
    Newbie
     
    Posts: 1
    Joined: Sun Jan 13, 2008 11:50 am

Sun Jan 13, 2008 2:07 pm

  • I had the same problem (radeon mobility 9600) , but it's now solved by installing the latest constructor drivers (fglrx 8.44.3). And I get in the same time a nice fps improvement with gl_vbo 1 (vertex buffer objects).
    Ronan
    Alien trapper
     
    Posts: 292
    Joined: Tue Mar 20, 2007 10:25 pm
    Location: France



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