Texture blending bug...

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Tue Feb 05, 2008 7:13 pm

Tue Feb 05, 2008 7:32 pm

  • i got the same problem with a geforce 6600, also with the newst drivers and is use the svn
    Aneurysm 4 the win !!!!! :D
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    cortez
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Tue Feb 05, 2008 8:23 pm

  • cortez wrote:i got the same problem with a geforce 6600, also with the newst drivers and is use the svn


    /me 2x GeForce 6600GT

    Debian unstable/experimental

    Latest SVN

    :)
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    FruitieX
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Tue Feb 05, 2008 10:15 pm

  • january 20th engine build works, recent version is bugged
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    Morphed
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Wed Feb 06, 2008 4:58 am

  • Morphed wrote:january 20th engine build works, recent version is bugged


    I know what's wrong (I somehow broke the background skinframe loading) and will look into it tomorrow.
    LordHavoc
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Thu Feb 07, 2008 9:48 am

  • the performance is great , on those big maps , I love it ....

    can whe try it out on a svn server ? like once a week on a certain time..
    with enough people on it , so whe can see how the gameplay is , and see if everything is alright ..
    Urbanshenkie
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Wed Feb 13, 2008 10:44 pm

  • I'm told this has been fixed.
    LordHavoc
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Fri Feb 15, 2008 3:54 pm

  • Amen, Blub found the bug :D


    Now that maps looks awesomeish :shock:
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    Mr. Bougo
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