Version 2.4 Crashes on Startup (dll error)

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  • I know this issue is an old chestnut, but it's happening to me. The sdl version of the game works fine, but plain old nexuiz.exe crashes every time.

    I'm using a Dell Inspiron 9400 laptop with an ATI Radeon Mobility X1400 GPU, with Catalyst Control 2007.0928.2231.38404 - that's the latest version I am able to download.

    The crash report says "Appname nexuiz.exe AppVer 1.0.0.0 ModName msvcrt.dll ModVer 7.0.2600.2180 Offset 00037c7e"

    Sometimes, however it says instead "AppName: nexuiz.exe AppVer: 1.0.0.0 ModName: atioglxx.dll ModVer: 6.14.10.6956 Offset: 002c4d6f"

    I have the latest drivers, as I say, and I have the hotfix which hasn't fixed anything - what can I do?

    Version 2.3 works fine, as does 2.4 SDL.

    EDIT: I seem to have fixed it by opening nexuiz-sdl.exe, disabling OpenGL 2.0 and then re-opening Nexuiz.exe.

    Odd.
    r
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  • r wrote:EDIT: I seem to have fixed it by opening nexuiz-sdl.exe, disabling OpenGL 2.0 and then re-opening Nexuiz.exe.

    That'll be down to Ati's poor drivers not handling OpenGL 2.0 correctly. 2.4 makes more use of OpenGL 2.0 features, something this particular driver doesn't seem to like.

    What was wrong with the SDL build? Why not use that.[/code]
    Ed
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Sun Mar 02, 2008 10:11 pm


  • esteel wrote:search the forum for hotfix, that might help.

    r wrote:and I have the hotfix which hasn't fixed anything

    So no, that wouldn't have helped.
    Ed
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Sun Mar 02, 2008 10:23 pm


  • Ed wrote:
    What was wrong with the SDL build? Why not use that.[/code]


    I've been using it now, but I thought for some reason they were different.

    Are they?
    r
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  • r wrote:
    Ed wrote:
    What was wrong with the SDL build? Why not use that.[/code]


    I've been using it now, but I thought for some reason they were different.

    Are they?


    I've compared them both and noticed no difference in graphics or configuration.
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    Earth
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  • Earth wrote:
    r wrote:
    Ed wrote:
    What was wrong with the SDL build? Why not use that.[/code]


    I've been using it now, but I thought for some reason they were different.

    Are they?


    I've compared them both and noticed no difference in graphics or configuration.


    Then my problem is solved!

    Another question, though.

    Is there a way to get the weapon editor back, or support for more than 8 bots? That was wicked fun and one of the best parts of 2.3.
    r
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Mon Mar 03, 2008 6:23 am

  • No, these menu settings no longer exist, because it was them what slowed down 2.3 so much on startup.

    You however can still change that stuff on the console (shift-escape):

    g_balance_crylink_<TAB>

    shows all Crylink settings.

    bot_number 15

    makes 15 bots (you also need maxplayers 16 then).
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Mon Mar 03, 2008 2:14 pm

  • divVerent wrote:No, these menu settings no longer exist, because it was them what slowed down 2.3 so much on startup.

    You however can still change that stuff on the console (shift-escape):

    g_balance_crylink_<TAB>

    shows all Crylink settings.

    bot_number 15

    makes 15 bots (you also need maxplayers 16 then).


    Thanks! Is there a place I can put a "weapons.cfg" with all the relevant commands, and then at the start of the game enter "exec weapons.cfg" into the console to make it work, and thus save custom weapon sets?
    r
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Mon Mar 03, 2008 2:26 pm

  • Sure.

    Open the data*.pk3 with a zip file extractor. You will find a file "weapons.cfg". Extract it, and edit it to your preferences.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Mon Mar 03, 2008 2:40 pm

  • divVerent wrote:Sure.

    Open the data*.pk3 with a zip file extractor. You will find a file "weapons.cfg". Extract it, and edit it to your preferences.


    Thanks! I was trying to avoid editing main game data, so I'd presume putting a copy of the cfg file in the root Nexuiz directory and typing "exec *.cfg" would run it?
    r
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Mon Mar 03, 2008 6:16 pm

  • Sure, as divVerent said.. just open the pk3 file and extract (!!) the weapons.cfg .. put it into Nexuiz/data and it will 'overwrite' meaning it will be used instead of the one in the pk3 file
    Or give it an other name so you can still have the 'pure' version and then 'exec myfile.cfg'
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    esteel
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  • r wrote:The crash report says "Appname nexuiz.exe AppVer 1.0.0.0 ModName msvcrt.dll ModVer 7.0.2600.2180 Offset 00037c7e"

    Just to add another similar report, I had the same problem, with the same Offset 00037c7e message. I fixed it by downloading and installing the newest ATI driver.
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    Purple Carrot
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  • Purple Carrot wrote:
    r wrote:The crash report says "Appname nexuiz.exe AppVer 1.0.0.0 ModName msvcrt.dll ModVer 7.0.2600.2180 Offset 00037c7e"

    Just to add another similar report, I had the same problem, with the same Offset 00037c7e message. I fixed it by downloading and installing the newest ATI driver.


    personally i like the "Omega drivers" http://www.omegadrivers.net/omega_drivers.php
    Image
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    Evilsoul
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Wed Mar 05, 2008 10:38 pm

  • I have the same issue with a ATI aio Pro 9600 with the omega drivers, same error as everybody else, that card is on my dual boot XP and Ultimate Ubuntu, I cant get very good FPS in Linux with that card..sloppy drivers but Beryl still looks sweet :)

    Seems to be a ATI issue, 2.4 runs fine on my other box that just has Ultimate Ubuntu and dual 7600 GT's.
    I really wish there was a fix for this, but if its a ATI issue I guess I'm out of luck, and asking ATI to look at anything from the open source community is a waste of time :evil:

    Also the rockets seem to disappear when playing 2.3 on a 2.4 server..that and other weird stuff ..the versions really are not compatible imo.


    One more thing, The game will start in SDL but it still crashes after a map or 2 with the same error everybody else is having.
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    Barfly
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Sun Mar 09, 2008 10:42 pm

  • Barfly wrote:Also the rockets seem to disappear when playing 2.3 on a 2.4 server..that and other weird stuff ..the versions really are not compatible imo.

    The rocket model was changed but hey noone ever said stuff is 100% compatible and you also need to get people to update :) At least you CAN still play without being FORCE to update, though you miss a lot if you do not :D
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    esteel
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