Help Me! Nexuiz don't start!!!

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Moderators: Nexuiz Moderators, Moderators

Fri Aug 15, 2008 4:00 pm

  • after double click .... error... (my pc is core2 6300 - 4 g ram- asus ati1600xt)
    on vista sp1 - last driver 1600xt 08/2008.....

    Firma problema:
    Nome evento problema: APPCRASH
    Nome applicazione: nexuiz.exe
    Versione applicazione: 1.0.0.0
    Timestamp applicazione: 4826fc3e
    Nome modulo con errori: StackHash_fd00
    Versione modulo con errori: 0.0.0.0
    Timestamp modulo con errori: 00000000
    Codice eccezione: c0000005
    Offset eccezione: 00000000
    Versione SO: 6.0.6001.2.1.0.256.1
    ID impostazioni locali: 1040
    Informazioni aggiuntive 1: fd00
    Ulteriori informazioni 2: ea6f5fe8924aaa756324d57f87834160
    Ulteriori informazioni 3: fd00
    Ulteriori informazioni 4: ea6f5fe8924aaa756324d57f87834160

    Leggere l'informativa sulla privacy:
    http://go.microsoft.com/fwlink/?linkid= ... cid=0x0410
    :roll: :roll:
    guitarman
    Newbie
     
    Posts: 4
    Joined: Fri Aug 15, 2008 3:54 pm

Fri Aug 15, 2008 5:27 pm

Fri Aug 15, 2008 8:06 pm

  • Nexuiz Windows 10:01:33 May 11 2008
    Trying to load library... "shfolder.dll" - loaded.
    Trying to load library... "zlib1.dll" - loaded.
    Added packfile data/common-spog.pk3 (26 files)
    Added packfile data/data20080511.pk3 (4076 files)
    Trying to load library... "libcurl-4.dll" - loaded.
    Trying to load library... "libvorbis.dll" - loaded.
    Trying to load library... "libvorbisfile.dll" - loaded.
    Trying to load library... "libmodplug-0.dll" - loaded.
    Trying to load library... "OffscreenGecko.dll" - failed.
    execing quake.rc
    execing default.cfg
    execing physicsQBR.cfg
    execing newhook.cfg
    execing weapons.cfg
    execing normal.cfg
    execing config.cfg
    execing config_update.cfg
    couldn't exec data/campaign.cfg
    couldn't exec autoexec.cfg
    Initializing Video Mode: fullscreen 1024x768x32x60hz
    Loading OpenGL driver opengl32.dll
    GL_VENDOR: ATI Technologies Inc.
    GL_RENDERER: ASUS X1600 Series
    GL_VERSION: 2.1.7867 Release
    GL_EXTENSIONS: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
    WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float
    DirectInput not initialized

    joystick not found -- no valid joysticks (a5)

    Trying to load library... "libjpeg.dll" - loaded.
    Trying to load library... "libpng12.dll" - loaded.
    guitarman
    Newbie
     
    Posts: 4
    Joined: Fri Aug 15, 2008 3:54 pm

Fri Aug 15, 2008 10:07 pm

Sat Aug 16, 2008 2:32 pm

  • quake 4 not work but opengl extension viewer 3.0 all ok! test work fine


    Renderer: ASUS X1600 Series
    Vendor: ATI Technologies Inc.
    Memory: 256 MB
    Version: 2.1.7867 Release
    Shading language version: 1.20
    Max number of light sources: 8
    Max viewport size: 4096 x 4096
    Max texture size: 4096 x 4096
    Max anisotropy: 16
    Max samples: 6
    Max draw buffers: 4
    Max texture coordinates: 8
    Max vertex texture image units: 0


    Extensions: 99

    GL_AMD_performance_monitor
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_fragment_program
    GL_ARB_fragment_shader
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_shadow_ambient
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_rectangle
    GL_ARB_transpose_matrix
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_envmap_bumpmap
    GL_ATI_fragment_shader
    GL_ATI_meminfo
    GL_ATI_separate_stencil
    GL_ATI_shader_texture_lod
    GL_ATI_texture_compression_3dc
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_copy_texture
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_object
    GL_EXT_gpu_program_parameters
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_pixels
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_EXT_subtexture
    GL_EXT_texgen_reflection
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_rectangle
    GL_EXT_texture_sRGB
    GL_EXT_vertex_array
    GL_KTX_buffer_region
    GL_NV_blend_square
    GL_NV_texgen_reflection
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    GL_WIN_swap_hint
    WGL_ARB_buffer_region
    WGL_ARB_extensions_string
    WGL_ARB_make_current_read
    WGL_ARB_multisample
    WGL_ARB_pbuffer
    WGL_ARB_pixel_format
    WGL_ARB_pixel_format_float
    WGL_ARB_render_texture
    WGL_ATI_pixel_format_float
    WGL_ATI_render_texture_rectangle
    WGL_EXT_extensions_string
    WGL_EXT_framebuffer_sRGB
    WGL_EXT_pixel_format_packed_float
    WGL_EXT_swap_control

    Core features
    v1.1 (100 % - 7/7)
    v1.2 (100 % - 8/8)
    v1.3 (100 % - 9/9)
    v1.4 (100 % - 15/15)
    v1.5 (100 % - 3/3)
    v2.0 (100 % - 10/10)
    v2.1 (100 % - 3/3)

    OpenGL driver version check (Current: 2.1.7867 Release, Latest known: 6, 14, 10, 133):
    Outdated version of display drivers detected
    According the database, you are might be not using the latest version of display drivers for your video card.

    No ICD registry entry
    The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

    Compiled vertex array support
    This feature improves OpenGL performance by using video memory to cache transformed vertices.

    Multitexture support
    This feature accelerates complex rendering such as lightmaps or environment mapping.

    Secondary color support
    This feature provides an alternate method of coloring specular highlights on polygons.

    S3TC compression support
    This feature improves texture mapping performance in some applications by using lossy compression.

    Texture edge clamp support
    This feature improves texturing quality by adding clamping control to edge texel filtering.

    Vertex program support
    This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

    Fragment program support
    This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

    Texture anisotropic filtering support
    This feature improves the quality of texture mapping on oblique surfaces.

    Occlusion test support
    This feature provides hardware accelerated culling for objects.

    Point sprite support
    This feature improves performance in some particle systems.

    OpenGL Shading Language support
    This feature enables high level shading language for shaders.

    Frame buffer object support
    This feature enables render to texture functionality.

    Extension verification:
    GL_AMD_performance_monitor has been added to the extensions list of ASUS X1600 Series
    GL_ARB_color_buffer_float was not found, but has the entry point glClampColorARB
    GL_ARB_imaging was not found, but has the entry point glBlendEquation
    GL_ARB_pixel_buffer_object has been added to the extensions list of ASUS X1600 Series
    GL_ARB_texture_float has been added to the extensions list of ASUS X1600 Series
    GL_ARB_texture_rectangle has been added to the extensions list of ASUS X1600 Series
    GL_ATI_meminfo has been added to the extensions list of ASUS X1600 Series
    GL_EXT_copy_texture has been added to the extensions list of ASUS X1600 Series
    GL_EXT_framebuffer_blit has been added to the extensions list of ASUS X1600 Series
    GL_EXT_framebuffer_multisample has been added to the extensions list of ASUS X1600 Series
    GL_EXT_gpu_program_parameters has been added to the extensions list of ASUS X1600 Series
    GL_EXT_packed_depth_stencil has been added to the extensions list of ASUS X1600 Series
    GL_EXT_subtexture has been added to the extensions list of ASUS X1600 Series
    GL_EXT_texture_sRGB has been added to the extensions list of ASUS X1600 Series
    GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT
    GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT
    GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT
    GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT
    GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT
    GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT
    GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT
    GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT
    GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT
    GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT
    GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT
    GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT
    GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT
    GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT
    GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT
    GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT
    GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT
    GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT
    GL_KTX_buffer_region has been added to the extensions list of ASUS X1600 Series
    WGL_ARB_buffer_region has been added to the extensions list of ASUS X1600 Series
    WGL_ARB_pixel_format_float has been added to the extensions list of ASUS X1600 Series
    WGL_EXT_framebuffer_sRGB has been added to the extensions list of ASUS X1600 Series
    WGL_EXT_pixel_format_packed_float has been added to the extensions list of ASUS X1600 Series
    GL_ARB_fragment_program_shadow was not found, but is available in driver version 6, 14, 10, 133
    GL_ARB_vertex_blend was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_element_array was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_map_object_buffer was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_texture_mirror_once was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_vertex_array_object was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_vertex_attrib_array_object was not found, but is available in driver version 6, 14, 10, 133
    GL_ATI_vertex_streams was not found, but is available in driver version 6, 14, 10, 133
    GL_ATIX_texture_env_combine3 was not found, but is available in driver version 6, 14, 10, 133
    GL_ATIX_texture_env_route was not found, but is available in driver version 6, 14, 10, 133
    GL_ATIX_vertex_shader_output_point_size was not found, but is available in driver version 6, 14, 10, 133
    GL_EXT_clip_volume_hint was not found, but is available in driver version 6, 14, 10, 133
    GL_EXT_vertex_shader was not found, but is available in driver version 6, 14, 10, 133
    GL_HP_occlusion_test was not found, but is available in driver version 6, 14, 10, 133
    GL_NV_occlusion_query was not found, but is available in driver version 6, 14, 10, 133
    GL_S3_s3tc was not found, but is available in driver version 6, 14, 10, 133
    GL_SGI_color_matrix was not found, but is available in driver version 6, 14, 10, 133
    GL_SGIS_multitexture was not found, but is available in driver version 6, 14, 10, 133
    GL_SGIS_texture_border_clamp was not found, but is available in driver version 6, 14, 10, 133
    GL_SUN_multi_draw_arrays was not found, but is available in driver version 6, 14, 10, 133
    guitarman
    Newbie
     
    Posts: 4
    Joined: Fri Aug 15, 2008 3:54 pm

Sat Aug 30, 2008 4:41 pm

  • i didnt kno how to start nexiuz but click on nexiuz.sdl it worked for :)
    silver118
    Newbie
     
    Posts: 2
    Joined: Sat Aug 30, 2008 2:17 am

Sat Aug 30, 2008 4:56 pm

Sun Dec 07, 2008 10:40 am

  • yet not part help yet not part help :roll: :roll:
    guitarman
    Newbie
     
    Posts: 4
    Joined: Fri Aug 15, 2008 3:54 pm

Sun Dec 07, 2008 11:52 am

  • I'd suggest going to http://ati.amd.com/support/driver.html and download a fresh driver for your graphics card. It's easy and will usually also improve the performance of your card.
    User avatar
    SavageX
    Site Admin
     
    Posts: 442
    Joined: Wed Mar 01, 2006 9:34 am



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