Reflection-mapped textures in Radiant

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  • I have a big problem in gtkradiant 1.5.0 with making Nexuiz maps; Each time I Control + Shift + Click select a brush an issue takes place in the viewfinder and all textures start being stretched like a reflection map on the surface depending on how I look at them. The only way to fix this issue is to deselect and reselect.

    I looked all over google for how to fix this but couldn't find any solutions. Is anyone else experiencing this? Is it a video card driver issue or something of the sort? I'm using Windows XP SP2 and have an ATI Radeon X1300 / X1550 graphics card. In the picture below the right is the normal view while at the left my texture gets stretched once I select the brush and stretches / moves around when I look around.

    Image
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    MirceaKitsune
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Sun May 31, 2009 7:35 am

  • gtk has a rendering error that causes it, try using the texturing tool as well as editing the shader or use another q3map2 like program compatible with nexuiz like netradiant.
    Mizu Kitsune
    Alien trapper
     
    Posts: 362
    Joined: Sat Apr 11, 2009 7:51 pm
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