Delight: 3on3 server crashes

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Moderators: Nexuiz Moderators, Moderators

Tue Aug 19, 2008 9:02 pm

  • Hi,

    we have issues with the 3on3 server crashing randomly on delight. All other servers (from the same binary and same data dirs) work fine.

    Log from the last crash:

    Code: Select all
    ^7[2008-08-19 19:41:28] SpawnServer: no map file named maps/bloodprisonctf-1.0.bsp
    ^7[2008-08-19 21:21:12] :join:1:player:^7Ran^0dom ^0jl^7ue ^7{^8i^7}
    ^7[2008-08-19 21:21:12] :team:1:4
    ^7[2008-08-19 21:21:12] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 connected
    ^7[2008-08-19 21:21:12] ^7Ran^0dom ^0jl^7ue ^7{^8i^7} connected
    ^7[2008-08-19 21:21:12] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 is spectating now
    ^7[2008-08-19 21:21:20] server Profile:
    ^7[2008-08-19 21:21:20] [CallCount] [Statements] [BuiltinCost]
    ^7[2008-08-19 21:21:20]   4999980  34999854 549997690 bot_removenewest
    ^7[2008-08-19 21:21:20]    191461  28624073  21825751 bot_serverframe
    ^7[2008-08-19 21:21:20]    191460   3254820  42121168 EndFrame
    ^7[2008-08-19 21:21:20]    191461   4212142  21060686 WinningCondition_MaxIndividualScore
    ^7[2008-08-19 21:21:20]    191461   1723149  21060686 ClearWinners
    ^7[2008-08-19 21:21:20]    191461   1723149  21060686 CreatureFrame
    ^7[2008-08-19 21:21:20]    191461   7658439   1914610 StartFrame
    ^7[2008-08-19 21:21:20]    191461   8232823    382922 CheckRules_World
    ^7[2008-08-19 21:21:20]   4999979 ----- builtin ----- findchainfloat
    ^7[2008-08-19 21:21:20]   4023117 ----- builtin ----- cvar
    ^7[2008-08-19 21:21:20]    191461   3829220         0 Spawnqueue_Check
    ^7[2008-08-19 21:21:20]    191461   2106071    382922 SetDefaultAlpha
    ^7[2008-08-19 21:21:20]    191461   1340227    191461 RuneMatchGivePoints
    ^7[2008-08-19 21:21:20]    191462   1148772    191462 dprint_load
    ^7[2008-08-19 21:21:20]    191461    957305    191461 IsTeamBalanceForced
    ^7[2008-08-19 21:21:20]    191461    957305         0 AuditTeams
    ^7[2008-08-19 21:21:20]    191461    957305         0 VoteThink
    ^7[2008-08-19 21:21:20] Host_Error: server runaway loop counter hit limit of 10000000 jumps
    ^7[2008-08-19 21:21:20] tip: read above for list of most-executed functions
    ^7[2008-08-19 21:21:20] QuakeC crash report for server:
    ^7[2008-08-19 21:21:20] s6925: ^5IFNOT      teams_matter (=    0.0000), s6928
    ^7[2008-08-19 21:21:20] s6926: ^3CALL0      bot_removefromlargestteam (=bot_removefromlargestteam())
    ^7[2008-08-19 21:21:20] s6927: ^5RETURN
    ^7[2008-08-19 21:21:20]      bots.qc : bot_removenewest : statement 2
    ^7[2008-08-19 21:21:20]      bots.qc : bot_serverframe : statement 108
    ^7[2008-08-19 21:21:20]   sv_main.qc : StartFrame : statement 39
    ^7[2008-08-19 21:21:20] Client "^7Ran^0dom ^0jl^7ue ^7{^8i^7}" dropped
    ^7[2008-08-19 21:21:20] :part:1
    ^7[2008-08-19 21:21:20] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 disconnected
    ^7[2008-08-19 21:21:20] Quake Error: Host_Error: server runaway loop counter hit limit of 10000000 jumps
    ^7[2008-08-19 21:21:20] tip: read above for list of most-executed functions
    ====== Log stopped (Tue Aug 19 21:21:20 2008) ======


    Best Regards,
    Olli
    DCC's Delight Public Server: http://delight.vapor.com/
    User avatar
    Sxen
    Member
     
    Posts: 48
    Joined: Mon Aug 28, 2006 8:12 am




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