If you've had any problems with Nexuiz, or would like to report bugs, post here.
Moderators: Nexuiz Moderators, Moderators
-
Bots spawn in solids: server seems to no longer fix spawnpoints (though I don't know if these are even broken).
Can be seen if you play the slimepipe or slimepipesmallctf map. Guess the server doesn't move spawnpoints that are too close to solids anymore

.
That was a good feature.
-
tundramagi
- Forum addon
-
- Posts: 974
- Joined: Sun Jan 04, 2009 4:53 pm
-
What do you mean with close to solid? Can you provide a screenshot of it?
As far as I know respawn points are the same for bots and players, so I really doubt this is a problem in the bots code. Please confirm.
-

mand1nga
- Alien trapper
-
- Posts: 321
- Joined: Mon May 12, 2008 12:19 am
-
In the past. If a player start was too close to a solid or curve etc darkplaces would nuge it up, to the side, etc untill it was at a proper height. I guess it nolonger does that (which is a shame). If you play slimepipe you will see bots stuck wastedeep in floor. (I didn't know I had wrong spawn points there even... maybe this is a worse bug?)
I bet this has something to do with the fixing of the stalker-robot respawn fix.
-
tundramagi
- Forum addon
-
- Posts: 974
- Joined: Sun Jan 04, 2009 4:53 pm
-
I saw that commit yesterday too, I'm glad it didn't last long.
-

mand1nga
- Alien trapper
-
- Posts: 321
- Joined: Mon May 12, 2008 12:19 am
Return to Nexuiz - Support / Bugs
- Users browsing this forum: No registered users and 1 guest