Turn off gibs.

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Sat Jul 25, 2009 3:53 am

  • Is there a function to turn off gibs, but still have blood? Thanks in advance. :)
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    Darcshadow7
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Sat Jul 25, 2009 10:53 am

  • nope..gibs and blood are controlled by the same setting i believe..
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    MC SE7EN
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Sat Jul 25, 2009 11:33 am

  • You could replace the gibs with other models on a file by file basis. This would allow you to have confetti, popcorn, whatever.
    Ed
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Sat Jul 25, 2009 11:40 am

  • Look in settings - misc - advanced settings - cl_particles_blood
    Change that value to 1

    I also would recommend that you look through GreEn`mArine's excellent Nexuiz In-Depth.

    Ed wrote:You could replace the gibs with other models on a file by file basis. This would allow you to have confetti, popcorn, whatever.
    Please don't. Local/dev use, fine, but show some respect and play Nexuiz "as-is-vanilla" online, if its not on a modified server already plox.
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Sat Jul 25, 2009 9:58 pm

  • you can always use 'turn off gore effect' in the effects menu...the result looks a little homo, but..
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    MC SE7EN
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Mon Jul 27, 2009 8:38 pm

  • Well, i still want blood, but no gibs. As those cause more lag. :)
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    Darcshadow7
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Mon Jul 27, 2009 10:38 pm

  • Darcshadow7 wrote:Well, i still want blood, but no gibs. As those cause more lag. :)


    replacing all the models as 0 byte files (right click >> new textfile >> rename) with the same name. I'm not sure if this would be replaced with the infamous "diamond" thingy or nothing though.
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    [-z-]
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Mon Jul 27, 2009 10:43 pm

  • cl_particles_blood 1 is already on. And i dont see any gibs or blood. :o
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    Darcshadow7
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Mon Jul 27, 2009 10:51 pm

  • well here's the answer to my idea above:

    Code: Select all
    cd /path/to/nexuiz
    cd data/models/gibs
    mkdir backups
    for file in $(find -regex .*md[3l]); do mv $file backups && touch $file; done


    Image

    so looks like it has to be replaced
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    [-z-]
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Mon Jul 27, 2009 11:01 pm

  • lol :)

    Code: Select all
    cd /path/to/nexuiz
    cd data/models/gibs
    for file in $(find -regex .*md3); do cp ../shotorg_adjuster.md3 $file; done
    for file in $(find -regex .*mdl); do cp ../bullet.mdl $file; done


    Image


    You can replace with any models, in this case, you see that little shot origin instead :-P. If this works for you, here's a pack http://z.nexuizninjaz.com/patches/repla ... erfect.pk3

    I'm not a modeler so I couldn't make a simple small shape to replace it with but maybe someone else will for you.
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    [-z-]
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Mon Jul 27, 2009 11:15 pm

  • Ok, i will try this. Thanks. :)
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    Darcshadow7
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Mon Jul 27, 2009 11:21 pm

  • Wow, it made Nexuiz crash. :)
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    Darcshadow7
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Tue Jul 28, 2009 12:36 am

  • Darcshadow7 wrote:Wow, it made Nexuiz crash. :)



    crash how?? on open? after dying a lot? what?


    I tested the pack in a vanilla build of latest svn and all went fine.
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    [-z-]
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Tue Jul 28, 2009 3:56 am

  • Well, i killed myself and, after i died i just saw blood, and then i looked around a bit, and then.. crash. :o
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    Darcshadow7
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Tue Jul 28, 2009 7:34 am

  • [-z-] wrote:
    Code: Select all
    cd /path/to/nexuiz
    cd data/models/gibs
    for file in $(find -regex .*md3); do cp ../shotorg_adjuster.md3 $file; done
    for file in $(find -regex .*mdl); do cp ../bullet.mdl $file; done



    Code: Select all
    cd /path/to/nexuiz
    cd data/models/gibs
    find -name '*.md3' -exec cp ../null.md3 {} \;
    find -name '*.mdl' -exec cp ../bullet.mdl {} \;


    EDIT: null.md3 is even better :p
    EDIT2: and I believe you can even use it for .mdl, the extensions don't matter I think.

    Also, what if the directory hierarchy is inexistant? Hmm..
    Meh.
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    Mr. Bougo
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Tue Jul 28, 2009 11:32 am

  • Mr. Bougo wrote:EDIT: null.md3 is even better :p

    I figured this was the 'diamond' (what's the real shape name? I forget)

    Mr. Bougo wrote:EDIT2: and I believe you can even use it for .mdl, the extensions don't matter I think.

    I was unsure about this. I'm a modeling n00b.

    Mr. Bougo wrote:Also, what if the directory hierarchy is inexistant? Hmm..

    what? no one should be running those commands that doesn't understand what's going on :-P


    btw, perhaps we should make a script to replace the models randomly ^_^. Omg I died and plane came out!
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Tue Aug 04, 2009 2:05 am

  • Gibs and blood are controlled by the same setting i believe..

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