Possible bug in Darkplaces on patches

If you've had any problems with Nexuiz, or would like to report bugs, post here.

Moderators: Nexuiz Moderators, Moderators


Tue Sep 01, 2009 6:10 pm

  • I made a waterfall and noticed the same problem. I'll see if I can record it and upload it later.
    This User Has A Username
    Newbie
     
    Posts: 4
    Joined: Tue Aug 25, 2009 7:05 pm

Tue Sep 01, 2009 7:22 pm

  • Use -patchmeta in order to turn a NURBS patch into a set of flat surfaces.
    TVR
    Alien trapper
     
    Posts: 404
    Joined: Fri Jun 01, 2007 12:56 am

Wed Sep 02, 2009 5:20 am

  • You should not use reflection shaders on surfaces with many vertices, including patches. And you really MUST not use them on nonplanar surfaces as that will kill fps.

    And this is caused by reflection vis culling being done slightly wrong. Cannot be avoided, and normally has no huge impact (if you keep your reflection planes small enough).
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
    User avatar
    divVerent
    Site admin and keyboard killer
     
    Posts: 3809
    Joined: Thu Mar 02, 2006 4:46 pm
    Location: BRLOGENSHFEGLE



Return to Nexuiz - Support / Bugs




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest