Strahlemann wrote:give those red stripes a _glow
and break up the overwhelming red a little bit. some white or yellow lights here and there (or maybe you feel green) could add. and please use another texture for the roof lights. they don't fit imo (and it seems they're not casting any appropriate light at all).
brushwork looks solid, i like thatreminds me of quake2 somehow. some simple alterations of the sidewalls would be nice though. looks a bit flat as it is.
The map has been released atm if you want to give me more tips

The lighting in the above screenshot was actually a huge mistake hehe. I forgot to change the colour of the lights after copy paste.
http://forums.alientrap.local/viewtopic.php?t=5657
The screenshots in that map thread are also out of date to some extent.