End Of The Year Mapping Challenge (2009)

Mapping contests, FOTM, and more.

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Which maps do you think is the best in all fields (Gameplay, style, quality, etc)?

Poll ended at Wed Dec 30, 2009 10:08 pm

#1 - Skycastle by Cortez
4
7%
#2 - Bloodrage-V2 by Cortez
3
5%
#3 - Q3dm17ish by Cortez
0
No votes
#4 - Squarespace by jhonny
1
2%
#5 - Red-V2 by Cortez
1
2%
#6 - Caverun by FruitieX
4
7%
#7 - Dead by FruitieX
3
5%
#8 - Cel_Hell by FruitieX
3
5%
#9 - Minideck by lda17h
1
2%
#10 - Potala by Rad_Ished
6
10%
#11 - Cores by lda17h
2
3%
#12 - Smelter by Sepelio
3
5%
#13 - Hot Grounds by C. Brutail
5
8%
#14 - Castles by FruitieX
11
18%
#15 - SoylentCTF by MaKR
6
10%
#16 - Space Race by FruitieX
3
5%
#17 - Corsair by Oblivion
4
7%
 
Total votes : 60

Postby Samual » Sat Nov 21, 2009 5:46 am

lda17h wrote:Hi, i'd like to submit cores :)

http://forums.alientrap.local/viewtopic.php?t=5640

Eh well, you're going to need to fix the problems with it first, such as projectiles exploding against those energy beams.. I also found a random platform up in the middle of nowhere near the top of the map which is very dark, but has some health....... It has HEALTH?! Why? It's literally so high that it requires 2 laser jumps to get up there., and it only has like 5 small health.

Other than that, I like the map. I'll submit it once you work out the main (beams) issue :) -- It might even be a bug related to projectile speed/radius.... I mean, in my balance, the RL always goes through it.. But all of the other projectile weapons collide with it.

BTW, may I recommend submitting that other map you showed me a while ago? That was very cool.
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Postby lda17h » Sat Nov 21, 2009 6:10 am

Samual wrote:
lda17h wrote:Hi, i'd like to submit cores :)

http://forums.alientrap.local/viewtopic.php?t=5640

Eh well, you're going to need to fix the problems with it first, such as projectiles exploding against those energy beams.. I also found a random platform up in the middle of nowhere near the top of the map which is very dark, but has some health....... It has HEALTH?! Why? It's literally so high that it requires 2 laser jumps to get up there., and it only has like 5 small health.


It not only has health up there, but also a FIREBALL [formerly known as seeker]!!!! :D It's up there 'cause then only people commited to the art of fireballing will go up there to fetch that thing.. But you are right. The map still needs some finishing touches.. The other one was minideck. That one would need a total overhaul imho.. Link is here: http://forums.alientrap.local/viewtopic.php?t=5398
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Postby Sepelio » Sat Nov 21, 2009 6:31 am

lda17h wrote:
Samual wrote:
lda17h wrote:Hi, i'd like to submit cores :)

http://forums.alientrap.local/viewtopic.php?t=5640

Eh well, you're going to need to fix the problems with it first, such as projectiles exploding against those energy beams.. I also found a random platform up in the middle of nowhere near the top of the map which is very dark, but has some health....... It has HEALTH?! Why? It's literally so high that it requires 2 laser jumps to get up there., and it only has like 5 small health.


It not only has health up there, but also a FIREBALL [formerly known as seeker]!!!! :D It's up there 'cause then only people commited to the art of fireballing will go up there to fetch that thing.. But you are right. The map still needs some finishing touches.. The other one was minideck. That one would need a total overhaul imho.. Link is here: http://forums.alientrap.local/viewtopic.php?t=5398


You have good maps, I recommend you definately get more peoples advice on them. In due time they will be awesome.
Possibly not the worst mapper in the world.

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Postby Samual » Sat Nov 21, 2009 9:36 am

lda17h wrote:
Samual wrote:...

It not only has health up there, but also a FIREBALL [formerly known as seeker]!!!! :D It's up there 'cause then only people commited to the art of fireballing will go up there to fetch that thing.. But you are right. The map still needs some finishing touches.. The other one was minideck. That one would need a total overhaul imho.. Link is here: http://forums.alientrap.local/viewtopic.php?t=5398

Hmm well, that's fine -- And I submitted minideck just now as I personally do not think it needs an overhaul :P (Just some small touchups, which I could probably do myself -- I'm sure someone who is skilled could do some even nicer touchups than me, though)

Again, i'll add your other map when you fix up the problem with the beams :) Anyway, yeah, keep up with mapping :)
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Postby Rad Ished » Sat Nov 21, 2009 12:15 pm

Image
...
This is my entry for the competition, a large DM map:
http://www14.zippyshare.com/v/25592858/file.html
fishsticks
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Postby lda17h » Sat Nov 21, 2009 3:46 pm

Sepelio wrote:You have good maps, I recommend you definately get more peoples advice on them. In due time they will be awesome.


Thanks for the kind words. If you have tips, shoot :)
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Postby Samual » Tue Nov 24, 2009 5:23 pm

Note: Remember everyone, submission period ends in 6 days. After that, you will not be able to submit maps (I'll look at them anyway, though).

The maps i'm currently waiting for/hoping they will be submitted in time:
- The rest of the maps by FruitieX
- SoylentCTF by MaKR

I was hoping to get dance-enclosed in, but I think Dib abandoned that idea.

Anyway, i'm going to add v1_r6 of cores.
Do it yourself, or stop complaining.
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Postby lda17h » Tue Nov 24, 2009 6:44 pm

Samual wrote:Note: Remember everyone, submission period ends in 6 days. After that, you will not be able to submit maps (I'll look at them anyway, though).

The maps i'm currently waiting for/hoping they will be submitted in time:
- The rest of the maps by FruitieX
- SoylentCTF by MaKR

I was hoping to get dance-enclosed in, but I think Dib abandoned that idea.

Anyway, i'm going to add v1_r6 of cores.


Cool :)
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Postby Sepelio » Tue Nov 24, 2009 8:26 pm

Here we are, have some entries from me. I'll just provide links to the appropriate threads rather than clog this one with screenshots if you don't mind.

Smelter Remake (ctf)
http://forums.alientrap.local/viewtopic.php?t=5657

Azure (race)
http://forums.alientrap.local/viewtopic.php?t=5253

Laminar (ctf)
http://forums.alientrap.local/viewtopic.php?t=4574

Positronic (ctf)
http://forums.alientrap.local/viewtopic.php?t=5063
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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Postby Samual » Wed Nov 25, 2009 5:06 am

Sepelio wrote:Here we are, have some entries from me. I'll just provide links to the appropriate threads rather than clog this one with screenshots if you don't mind.

Smelter Remake (ctf)
http://forums.alientrap.local/viewtopic.php?t=5657

Azure (race)
http://forums.alientrap.local/viewtopic.php?t=5253

Laminar (ctf)
http://forums.alientrap.local/viewtopic.php?t=4574

Positronic (ctf)
http://forums.alientrap.local/viewtopic.php?t=5063

Thinking about adding Smelter, but it might be too small, but I think i'm going to reject the others mainly because the textures seem a bit lacking, and on one I don't see how good the gameplay could be. But, for Azure, I liked this map, but when I tried it I found some pretty bad/random problems since it's made from patches.

Anyway, thanks. If perhaps someone disagrees with me on the other maps i'll reconsider adding them.

Note: To help, I should point out that there actually IS a conversion scale for Q3 -> Nexuiz maps... I don't know it, but I would ask in #nexuiz.editing.
Do it yourself, or stop complaining.
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