WIth the pro version of nexuiz being released i thought i might aswell check it out but for some reason the game will not start. I get to the LOADING screen and then its just hanging and closing. I updated all my drivers but i still cant start nexuiz aswell as trying the -SDL.
P4 3,0Ghz
512MB ram
Intel 82865G
Im able to play alien arena in 800x600 with 85fps (vsync enabled) please help!

qconsole.log
- Code: Select all
====== Log started (Fri Jun 08 10:39:32 2007) ======
^7Console initialized.
^7Nexuiz Windows 16:36:14 May 30 2007
^7Trying to load library... "zlib1.dll" - loaded.
^7Compressed files support enabled
^7Added packfile data/common-spog.pk3 (26 files)
^7Added packfile data/data20070531.pk3 (3675 files)
^7Trying to load library... "libcurl-4.dll" - loaded.
^7cURL support enabled
^7Initializing client
^7Trying to load library... "libvorbis.dll" - loaded.
^7Trying to load library... "libvorbisfile.dll" - loaded.
^7Ogg Vorbis support enabled
^7couldn't exec config.cfg
^7couldn't exec data/campaign.cfg
^7couldn't exec autoexec.cfg
^7Starting video system
^7Video: fullscreen 800x600x32x60hz
^7Loading OpenGL driver opengl32.dll
^7checking for wgl... enabled
^7checking for WGL_EXT_swap_control... enabled
^7checking for OpenGL 1.1.0... enabled
^7GL_VENDOR: Intel
^7GL_RENDERER: Intel Springdale-G
^7GL_VERSION: 1.3.0 - Build 4.14.10.3666
^7GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_packed_pixels_12 GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_texgen_reflection GL_WIN_swap_hint
^7WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_ARB_make_current_read WGL_EXT_swap_control WGL_ARB_buffer_region
^7Checking OpenGL extensions...
^7checking for glDrawRangeElements... enabled
^7checking for GL_ARB_multitexture... enabled
^7checking for GL_ARB_texture_env_combine... enabled
^7checking for GL_ARB_texture_env_dot3... enabled
^7checking for GL_EXT_texture3D... not detected
^7checking for GL_ARB_texture_cube_map... enabled
^7checking for GL_ARB_texture_non_power_of_two... not detected
^7checking for GL_EXT_compiled_vertex_array... enabled
^7checking for GL_EXT_texture_edge_clamp... not detected
^7checking for GL_SGIS_texture_edge_clamp... not detected
^7checking for GL_EXT_texture_filter_anisotropic... enabled
^7checking for GL_EXT_blend_minmax... enabled
^7checking for GL_EXT_blend_subtract... enabled
^7checking for glStencilOpSeparate... OpenGL extension "glStencilOpSeparate" is missing function "glStencilOpSeparate" - broken driver!
^7OpenGL extension "glStencilOpSeparate" is missing function "glStencilFuncSeparate" - broken driver!
^7checking for GL_ATI_separate_stencil... not detected
^7checking for GL_EXT_stencil_two_side... not detected
^7checking for GL_ARB_vertex_buffer_object... not detected
^7checking for GL_ARB_shader_objects... not detected
^7DirectInput not initialized
^7
^7joystick not found -- no valid joysticks (a5)
^7
^7OpenGL Backend starting...
^7glDrawRangeElements detected (max vertices -1, max indices -1)
^7multitexture detected: texture units = 4
^7OpenGL backend started.
^7Trying to load library... "libjpeg.dll" - loaded.
^7JPEG support enabled
^7Trying to load library... "libpng12.dll" - loaded.
^7PNG support enabled
^7Draw_CachePic: failed to load gfx/complete
^7Draw_CachePic: failed to load gfx/inter
^7SndSys_Init: using the Win32 module
^7Set primary sound buffer format: yes
^7Using secondary sound buffer
^7DirectSound initialized
^7Sound format: 48000Hz, 2 channels, 16 bits per sample
^7CDAudio_SysGetAudioDiskInfo: drive not ready
^7CDAudio_Init: No CD in player.
^7Can't get initial CD volume
^7CD Audio Initialized
^7Draw_CachePic: failed to load gfx/m_white
^7Fake CD track 1 playing...