Ohay
Two different ways to bug on blending so far:
Fade-To-White
My screenshot: http://img211.imageshack.us/img211/8643 ... 505mv6.jpg
FruitieX's: http://www.fileden.com/files/2006/11/7/ ... 000499.jpg
Blub's: http://stud4.tuwien.ac.at/~e0725517/sho ... 000095.jpg
Straight-Cut
Rad_Ished's: http://xs.to/xs.php?h=xs124&d=08062&f=n ... 381634.jpg
What it should look like: http://xs124.xs.to/xs124/08062/nexuiz000014648.jpg
Seems like something is borked somewhere... I'm using a nvidia geforce 8600M GT (the M stands for Mobile, I have a Dell Vostro 1700 laptop) with the latest drivers... Morphed, who made the second screenie, has a 8600 GT... I don't know much about the differences...
Also, I'm using win xp (boo!), and I didnt screw up my config files in any way...
So, something's wrong, but what?
EDIT: Oh, and both of us are using the SVN engine and gamecode
EDIT2: the map: http://forums.alientrap.local/viewtopic.php?t=2677
EDIT3: It's definitely an engine problem, jan 20 build works fine with blending...