[Menu Skins] Wicked 2

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[Menu Skins] Wicked 2

Postby sev » Sun Aug 10, 2008 11:00 am

Thanks to -z- and esteel, whose suggestions encouraged me to create a better version of Wicked.

So here it is: Wicked 2

The main changes
- Most of the graphics are new
- The graphics are now much brighter, increasing contrast.
- The graphics are simpler and more distinguished, improving their scaling behaviour
- Less colour information in the graphics, only 3 of the 52 files contain colour (the others are grasyscale), making it as easy as possible to create new colour versions.
- Added some (modest) mouseover effects.

PLEASE NOTE: The scrollbar is not displayed correctly in Nexuiz 2.4.2, but will be in future versions.

Screenshots
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage

How to use
Put the wicked2.pk3 pack into the "path to/nexuiz/data/" folder and...
...execute "menu_skin wicked2colour" and "menu_restart" in the console.
OR
...change the key "seta menu_skin" in the config.cfg file to "wicked2colour".

Obviously, replace colour with the colour you want to use, for example wicked2white.
Last edited by sev on Thu Apr 29, 2010 6:44 pm, edited 4 times in total.
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Postby GreEn`mArine » Sun Aug 10, 2008 11:10 am

wicked. ;)

I picked the white one, its nice and neutral.
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Postby HarryButt » Sun Aug 10, 2008 11:26 am

Looks more polished than v1.
Thumbs up. Image
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Postby morfar » Sun Aug 10, 2008 11:47 am

much better. Commiting this to svn ;P
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Postby torus » Sun Aug 10, 2008 1:36 pm

Looks fantastic, great work, I have no criticisms :)
Image
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Postby dIM » Sun Aug 10, 2008 2:54 pm

Nice. Thanks again!
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Postby Kryten » Sun Aug 10, 2008 3:41 pm

The darker backgrounds really make it easier on the eyes.

Awesome work :D
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Postby FruitieX » Sun Aug 10, 2008 6:28 pm

Very, very nice.

There's still something about the sliders and tickbox buttons that I don't like. Maybe the boxes should be filled with a color instead of that cross in them that's barely visible if ticked or not? And the sliders should look more simplistic to match the new big buttons. :)
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Postby [-z-] » Mon Aug 11, 2008 1:24 am

Much better than the original, still a little eh... with the ticks and such but definitely an improvement.

div recently added a new image type for 'big buttons' i.e. gametype buttons to svn. This should help you put the final polish on.
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More contrast, please

Postby kanonmat » Tue Oct 21, 2008 1:29 am

Its a nice concept and I like it, one colour tinted grayscales. It's slicker than the old colour salad. The background image for wicked2green is a version of the pic i use for one of my desktops.

I like the black and yellow versions best, blue looks good, red and green versions are too coloured, white version is very hard to use. in the white menu, "Settings" window text is very hard to discern, especially with "r_textshadow 0". "Singleplayer" window is not much different when hovered (is that the right word?) or not. The background image have to fit with and provide contrast to the menu text and items, when clicked or when mouse pointer hovers above the item. Maybe that's difficult to do with only one colour tinting all.

The boxes that the player can fill look broken (no top border). They have to be distinguished, but I'd like it some other way.

Bug:
svn: (release 8528) Invalid key in skin file: MARGIN_INPUTBOX

The svn (release 8528) version menuskin is easier to use. The background image plays a part in that I think.

The (checked) checkboxes for VBO and texture compression are not consistent with the others.
Buttons for KeyHunt, Onslaught (and "Weapon order..." in svn) are too small for text. When clicked, the text on the buttons (all of them) is unreadable.

I would like subtler colours and more difference between unticked, hovered and ticked. Maybe more nuances.
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