EVAD Project (Assault, DM, and KH map)

Community reviews of maps (both official and user-made).

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Rating

Great- everything!
1
20%
Good layout, bad item placement
0
No votes
Bad layout, Good item placement
0
No votes
Bad layout, Bad item placement
1
20%
Terrible in every way.
3
60%
 
Total votes : 5


  • Please post your thoughts on:
    [Assault Map] EVAD Project

    This is a simple assault map with one objective and a few turrets, nothing to worry about. You need a brand new SVN for it to work correctly. It uses new rotating doors code, fixed assault code, and new features in the laser code.

    Image

    https://cat2.optus.nu/nexuizserv/evadproject15.pk3
    http://cat2.optus.nu:81/nexuizserv/evadproject15.pk3

    Storyline
    Code: Select all
    Evad Project:
    Artificial Intelligence, Satallite Stationed.


    Men's Liberty Union terrorists have gained access to the EVAD Project satellite, which is in orbit around the Red Planet for preliminary testing before placement in Earth orbit. It is believed that the MLU operatives are in search of the research data from the illegal projects that Akihiko Wakahisa and Meinrad Traugott carried out.

    Akihiko Wakahisa perfected a type of artificial intelligence as part of his attempt to create a perfect wife of a sort for himself. Meinrad Traugott experimented with creating more docile human females as part of a parallel research effort. Both projects were successful. Both were discovered by our coalition government before the data could be revealed to the men of the world. The two culprits with found guilty of crimes against humanity, decency, and of the capital crime of offenses against womanhood. Both were executed. The data, so as not to fall into the hands of the unjust and small minded, was placed on the newly commissioned EVAD Project satellite (which is not linked to any network, for security reasons).

    Akihiko Wakahisa's artificial intelligence programs were re-purposed for use in the Automatic Governance Program (A.G.P.) which was then renamed to the EVAD Project. The modification was done by a former hacker employed by our coalition government who goes by the nickname "Kryplus".

    We must retrieve the memory chips that the research data is held on. They are located in the central core of the satellite computer. This must be done before the Men's Liberty Union operatives access the data themselves and transmit the information. Other than the MLU terrorists, little opposition should be met: the satellite is equipped with a few turrets (again, for security purposes) which should be taken out easily with the long range rifles you have been equipped with. Enter the satellite through one of the top auxiliary exits: these are small access shafts which can be cleared with a single grenade.



    Enjoy. Give feedback.
    Last edited by tundramagi on Sun Mar 22, 2009 1:37 pm, edited 2 times in total.
    tundramagi
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Mon Jan 26, 2009 8:09 am

  • this map is so awesome its my personally favourite up to now :shock:
    but you should make signposts (pictures with the map and a red point [YOU ARE HERE!] ;)) :D and split the number of lasers in the quadratic room by 2 because
    my pc lags on lowest settings with a processor of 2*2600+ (5200) :shock: :wink:
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    Sven
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Mon Jan 26, 2009 12:19 pm

  • LOL an assault map with only one objective and you need more then five minutes to get to that objective IF you survive all the traps.. how can you call that awesome? Its just the usual gameplay lacking stuff from him..
    Maybe he should try to do SINGLE PLAYER maps..
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    esteel
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Mon Jan 26, 2009 5:00 pm

  • esteel wrote:LOL an assault map with only one objective and you need more then five minutes to get to that objective IF you survive all the traps.. how can you call that awesome? Its just the usual gameplay lacking stuff from him..
    Maybe he should try to do SINGLE PLAYER maps..


    I said it was a simple map. What more do you want from a simple assault map: it has one objective (thus the simplest possible assault map). Many people complained in the past that my maps are too complex... so for my first assault map I made a _simple_ one.

    He thinks it's good perhaps because he is skillfull enough to beat the few traps and the turrets. You perhaps can't get past the first hallway (hint: grenade or laser)?

    You get sixty min to do this all.
    If you can't do it in that amount of time then you need a team to help you certainly.

    Why one objective? Because if you're playing on a good team then you will beable to breeze through the map in a few min because it is simple and easy; more than one objective would make it far too easy.

    You can play this map singleplayer if you wish though, so I did make a single player AND multi player map. You have the choice here: choice is good in _this_ instance (of a game). Choice is bad in other instances (of say, murdering one's own child).

    Please, however, make an assault map of your own and show us how it's done.
    Consider using the new egyptian textures. This way we can have an egyptian map that is also an assault map included in nexuiz. (Please).
    tundramagi
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Mon Jan 26, 2009 5:08 pm

  • As for the single player idea: it would be nice if all mappers chipped in to help make a set of race maps in gameplay style of Div0' (and others)s Test(number) series of portal and trickjump inspired maps. That could be a campaign in the "singleplayer" mode of nexuiz (aswell as usable as race maps in multi ofcourse).

    It would be a good way to showcase all the entities and things that are capable in nexuiz.

    Another idea is to have a gameplay modifier for assault: g_assault_attack_only and g_assault_defend_only , this way in a campaign mode you could set one of those and say have a campaign of just attacking, interspersed with some purely defence rounds.

    Nexuiz is a great platform rignt now to making all your ideas and dreams come true with the only expenditure being time. It's so much more versitile then other games: we have dm, ctf,dom (normal in games), and assault, but also have race and now nexball!. This is the power of opensource and it's unending development cycle :D.
    tundramagi
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Mon Jan 26, 2009 6:12 pm

Mon Jan 26, 2009 6:39 pm

  • tundramagi wrote:You have the choice here: choice is good in _this_ instance (of a game). Choice is bad in other instances (of say, murdering one's own child).

    WTF? I know you are a strange one.. but this is just too funny.. How should i ever take you serious?
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    esteel
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Mon Jan 26, 2009 7:00 pm

  • ai wrote:You asked for feedback. esteel gave you that. Or did you mean 'only positive feedback please'?


    I like responding to feedback and reading it. If you are offended that I responded then that is your problem.

    WTF? I know you are a strange one.. but this is just too funny.. How should i ever take you serious?


    The map exists, that cannot be denied. I think you can take the map serious as it is not just a screenshot. You can go in and walk around and get crushed by the first trap set and such.

    What does being against women aborting their children have to do with being taken "serious"? Choice is good, unless it's murder of one's children. I just don't want to be misunderstood. If I just said "choice is good" someone could then be like "He's Pro-Choice!", that would be terrible.

    Anyway, could you please make an assault map. I threw my card into the hat, now it's your turn. We could make this a trend and end up with many assault maps from many people.

    What are your opinions or Hans Reiser btw?
    tundramagi
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Tue Jan 27, 2009 12:10 am

  • My point was that you got feedback as you wished for, however, you responded in a hostile way bashing and basically saying 'if you cannot make better maps then shut up'. That's not the kind of 'response' people would expect. I didn't get offended, on the contrary, it looked like you did.

    And, to another point. What the hell are you on about. This is a map review category and somehow you managed to bring up weird topics (choice thing, murdering kids, abortion etc.) with only just a few responses.
    This is a game forum, and probably no one was even thinking of your personal views. Of course, now they will.

    My god, here we go again...

    PS. If he starts ramble on again about this in his next post I suggest banning him right then before it gets out of hand again. So, my suggestion is: DO NOT bring up that shit again or you WILL YET AGAIN be banned. Damnit, learn your lesson. Stupid kid/cockroach.
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    ai
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Tue Jan 27, 2009 1:49 am

  • I don't care if that is not the kind of response people would expect. Why did you think I would care? Esteel wouldn't respond in any other way regardless of the map. I'm glad he responded however, atleast it's something :). What did you think of the map? Will you consider making an assault map?

    ai wrote:My point was that you got feedback as you wished for, however, you responded in a hostile way bashing and basically saying 'if you cannot make better maps then shut up'. That's not the kind of 'response' people would expect. I didn't get offended, on the contrary, it looked like you did.

    And, to another point. What the hell are you on about. This is a map review category and somehow you managed to bring up weird topics (choice thing, murdering kids, abortion etc.) with only just a few responses.
    This is a game forum, and probably no one was even thinking of your personal views. Of course, now they will.

    My god, here we go again...

    PS. If he starts ramble on again about this in his next post I suggest banning him right then before it gets out of hand again. So, my suggestion is: DO NOT bring up that shit again or you WILL YET AGAIN be banned. Damnit, learn your lesson. Stupid kid/cockroach.


    I said "make your own map" because I would like more assault maps to be created. They are fairly fun to play.. but we only have three: assault, assault2 (the frozen bubble map), and
    this one. More would be nice.

    I'm not a young ram nor a cockroach. Why do you call me a cockroach (please explain)? Are you suggesting that being against abortion == should be banned. Maybe I should call up the Pope on this one and query his opinion of this place and it's people.

    I didn't know 22 == child. Too young to have the capability produce children == child, 22 does not equal child.
    tundramagi
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Tue Jan 27, 2009 8:09 am

  • I still am convinced he totally misunderstood the Assault game mode :P

    Still, the map doesn't look THAT bad. What about making an "easy" version of it with multiple objectives?

    If anyone needs help COMPILING the map, I'll help.

    BTW: the map is still easier than test99, about which nobody complained like this (except for me :P). On the other hand, test99 is designed to be evil. Intentionally. (Okay, it has "noob paths" now which everyone can make it past, but they are of course slow).

    Speaking of "noob paths", maybe that'd be the ideal solution for mikeeusa's maps. Make the "hard to beat" passages faster to beat (and maybe even a bit harder). But, add "easy" passages besides them that can be used to circumvent the hard parts - with that take substantially longer (as long as your hard passages take now).

    For example, tundramagi could have a long underground tunnel system between the bases that isn't guarded by turrets.

    Or, think of the laser rooms in this map. An idea would perhaps be making a long hallway with moving lasers that go up and down - but not too far down. Ideally, you can go through them easily while crouched, but "real men" will use a jumppad at the right time to make it past all the lasers at once (but they'll die if they hit a laser on their trajectory).
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue Jan 27, 2009 8:20 am

  • BTW, stop provoking him all the time. And banning someone simply is useless extra work, he'd simply register a new nick. Email addresses and IP addresses are so easy to get, banning isn't worth it if the banned guy has some minor clue about IT.

    The best thing you can do is open his maps in radiant, and fix the stuff that's wrong with them. You can use humor for it :P

    I did that before - see blueamuse81_wsw, nordiccastle71race, and recently bonuscheckers.

    Others did it too - see desertcastles_mod (unfortunately it went TOO easy, but something in between would've been great), roundel_remix.
    1. Open Notepad
    2. Paste: ÿþMSMSMS
    3. Save
    4. Open the file in Notepad again

    You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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    divVerent
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Tue Jan 27, 2009 10:56 am

  • Well, I'm not that good of a map maker. I guess I could become better if I wanted to but I already have so much other stuff to do. Making maps is actually fun and I did create maps for CS once upon a time, enjoyed it.
    But, taking the time for it is time I hardly have (sadly), I'd rather spend it becoming a better 3D artist ^_^

    Oh and Mike, I called you a kid cause you are stubborn and doesn't want to learn. That IMO is equal to a kid. And a cockroach that no matter how many times you kill a cockroach they still come back, i.e. no matter how many times we ban you you still come back.
    (This is just an explanation, not a provoke, he asked for one and I think we all can agree on this anyway, even Mike should actually see the truth in this.)
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    ai
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Wed Jan 28, 2009 10:39 am

  • tundramagi wrote:
    WTF? I know you are a strange one.. but this is just too funny.. How should i ever take you serious?

    The map exists, that cannot be denied. I think you can take the map serious as it is not just a screenshot. You can go in and walk around and get crushed by the first trap set and such.

    ....
    What does being against women aborting their children have to do with being taken "serious"? ....What are your opinions or Hans Reiser btw?

    Now, why do you have to start that crap again? This thread is about YOUR MAP and nothing else, lets try to be professionals and keep it at that. Besides just because you spend time to learn how to do maps and i did not does not mean i'm not qualified to judge maps. Even people that never learned an instrument or to sing can judge if music is good or not (within certain constrains, i admit... thus i'm not disecting your map and critique technical issues about it)

    You asked for opinions about your map, mine is that a huge map with only one objective which also takes a long time to get there if you survive all the traps can't be taken for a serious assault map. Its more like if the attacking team survives the traps and gets to the objective first they win.. My idea and that of a lot of other people about assault is to attack/defend objectives and not to try to avoid crazy traps and regarding that your map fails utterly and thus is a TRY at a assault map but NOT a serious assualt map to me. That part has nothing to do with the fact that its not just a screenshot but because it fails at what is expected (by me). Up to that point i did still take your request to judge the map and yourself, for taking the time to do the work on the map, serious.

    I tried to give valid input to your map and just because you dislike my critique you start with some totally unrelated stuff that really does not belong into this forum.. Maybe i should have taken some more time to put my critique more friendly and clearer though.. but imo it was not that bad to warrant your 'breakout'.. And thats the part i do not take serious about you..
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    esteel
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Wed Jan 28, 2009 2:09 pm

  • Updated map to v14: added 2 nuclear reactors and made the glass in the last laser hall reflective so if you have a great computer it can look real nice.

    Esteel: Mappers wouldn't be needed if variety in gameplay was banned/disliked: one could just write a perlscript to make the maps.

    There's no reason you can't make an assault map. Alot of people choose not to make maps and then become angry at me for not making the type of map they want... I make maps I want to make, they should make maps they want to make. They see the job of a map maker to consist of making maps they themselves (the players who don't make maps) will enjoy... I'm not employed as a map maker .... I work as a retail clerk and make minimum wage (I have a college degree but what is that worth?).

    My idea of an assault map is a difficult battle... like in UT or RTCW:enemy territory.
    tundramagi
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Wed Jan 28, 2009 5:16 pm

  • Here's some pics from latest evadproject (v14) release:
    Image
    Image
    Image
    Image
    Image
    Image
    Image
    Image
    Image
    Image

    Here's a 3d anaglyph image:
    Image
    tundramagi
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Thu Jan 29, 2009 12:24 pm

  • YaaaaaaaaY for posting same screeshots three times
    bye sYm PB

    #pb.nexuiz #nexuiz.de @ quakenet.org
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    sYm
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Thu Jan 29, 2009 1:08 pm

  • The map seems to perform very well (FPS wise)!
    IRC quote:
    [kojn] I've been coming a bit more recently
    [kojn] she took it the dirty way
    GreEn`mArine
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Thu Jan 29, 2009 2:42 pm

  • Lol at the last screenshot: -2147483648 fps :)

    Those lasers make the map perform really bad...
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    FruitieX
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Thu Jan 29, 2009 3:22 pm

Thu Jan 29, 2009 11:12 pm

  • Did anyone try to play through the map? Was anyone successful in beating it?

    FruitieX wrote:Lol at the last screenshot: -2147483648 fps :)

    Those lasers make the map perform really bad...


    -2147483648 fps is a lie (bug in the FPS counter).

    What part of "requires _LATEST_ SVN to work properly" do you not understand?
    Please tell me what part of that you don't understand, which words in that sentance are confusing for you. Please, I will change the words to something more concrete.

    You see latest svn allows one to turn off they dynamic lights at the end of the lasers on a per-laser basis. I have done that in the map.

    The fact that you do not use latest SVN is not my problem. I get adequet framerates even on intel computer.

    Also what happened to my poll? I had options for nexuiz users to express their feeling that I should be in jail or dead and Nexuiz users were clicking on those options because they desire me to be in jail or dead. Why have those options been removed? Does it make nexuiz users look like they agree with the murder or imprisonment of "right wing anti women's rights" dissident thought and thus that makes nexuiz users look bad?

    If they wish to look alligned with the communists who killed millions for not being "enlightend" enough let them: the majority of the developed world will agree with them.

    Now the nexuiz users must only click "terrible in all ways". So now people who hate the map and people who simply hate me (and people like me) are grouped together. It doesn't have the gradation it once had... it's not as useful of a poll.

    The map seems to perform very well (FPS wise)!

    You have latest SVN, as the first post requested :) . Thank you for downloading SVN; it has many improvements over older releases.

    For those that don't have latest SVN the following will be missing: rotating doors.
    The following will be there when it shouldn't: costly dynamic lights at end of every laser, especially in the grid room... this will kill performance.


    YaaaaaaaaY for posting same screeshots three times


    Do you have a problem with that? Is your problem only with that? What is your problem, let's get everything out in the open (Like CNN does) and have a group discussion. We can discuss what you dislike about the screenshots, what you dislike perhaps about the level design, what you dislike about assault (if anything), what you dislike about the textures used, what you dislike about the lighting, and then we can get into other things that you might dislike. Perhapse your complaint is merely a proxy for a deeper complaint about something else: please air it out and share with us.


    What's the point in creating maps that cannot be played? まったく。


    Have you tried playing it (with latest SVN)?
    I gaurentee you that RedDragon could beat it in 6 min.

    If it were part of a full length game campaign it would be in the middle of the game: it's difficulty isn't great enough to be at the unplayable end of the game.

    One day I would like to make an incredibly difficult map though.



    Thank you for your comments, I enjoyed reading and responding to them, please continue.
    tundramagi
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Fri Jan 30, 2009 12:25 am

Fri Jan 30, 2009 7:34 pm

  • I just updated to the latest SVN version, and still get around 7 fps when the lasers are activated :(

    oh well
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    FruitieX
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Sun Feb 01, 2009 11:15 pm

Wed Mar 04, 2009 5:22 pm

  • This map will run best on svn or 2.5 (beta etc) as that way all the features will be supported.

    Has anyone else tried this map? In what game mode? What did you think? Should more areas be added? What was it like playing the maps? What did you think about the 3 challenges?

    This satellite is by the same manufacturer as the "technograph" relay stations which are dotted throughout the universe.

    Evad 15 is out. Fixes laser avoidance bugs and addes 2 small areas. https://cat2.optus.nu/nexuizserv/evadproject15.pk3
    http://cat2.optus.nu:81/nexuizserv/evadproject15.pk3

    *admin-edit* AGAIN had to combine three posts.. learn to use the edit button or your trible posts will just be DELETED in the future!!!
    tundramagi
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